Biohazard35
Member
Warp out Script Version: 1
By: Biohazard35
Introduction
This is a script using common events. It is similar to Occoo on Zelda: Twilight Princess. When you enter a dungeon it sets the coordinates for the exit points. When you use Keith (The event) it sets the return coordinates and warps you to the exit coordnates that were set when you entered. To go back in you talk to Keith Jr. and he warps you back to the return coordinates.
Screenshots
Demo
http://www.mediafire.com/download.php?zeny3yf2w2z
Script
Check the demo.
Instructions
I would suggest using the demo.
But if not:
You will need to copy over the items, common events, and variables from the demo to your game to install it.
Compatibility
Works with RPG Maker XP.
No Known Issues.
Credits and Thanks
Me Me Me Me Me!
Terms and Conditions
Please give credit to me if you use it.
By: Biohazard35
Introduction
This is a script using common events. It is similar to Occoo on Zelda: Twilight Princess. When you enter a dungeon it sets the coordinates for the exit points. When you use Keith (The event) it sets the return coordinates and warps you to the exit coordnates that were set when you entered. To go back in you talk to Keith Jr. and he warps you back to the return coordinates.
Screenshots



Demo
http://www.mediafire.com/download.php?zeny3yf2w2z
Script
Check the demo.
Instructions
I would suggest using the demo.
But if not:
You will need to copy over the items, common events, and variables from the demo to your game to install it.
Compatibility
Works with RPG Maker XP.
No Known Issues.
Credits and Thanks
Me Me Me Me Me!
Terms and Conditions
Please give credit to me if you use it.