I think it might be a script error somewhere because I just used an autrun with the Move route Player: Through off and it wasn't working.
Thank you, though for helping me find the problem it was getting annoying...
EDIT: Could this be a problem in the script?
#--------------------------------------------------------------------------
# * Object Initialization
# map_id : map ID
# event : event (RPG::Event)
#--------------------------------------------------------------------------
def initialize(map_id, event)
super()
@map_id = map_id
@event = event
@id = @event.id
@erased = false
@starting = false
@through = true (This Line Right Here,No this part of the text isn't in the script)
moveto(@event.x, @event.y) # Move to initial position
refresh
end