Well, I have a question, and as I didn't find answer neither in the FAQ or the Helpfile, I ask it again.
How do VX tilesets work?
Because I downloaded VX resources, tiles, but how to edit them into the existing chip?
I know the ,,export, paste, import" thing, but I ask: Are VX tilessets resizeable? Because I have grounds and walls and stuff, but I don't wanna rewrite the existing rtp, the TileA! I don't want secondlayer things, like windows to delete it! I want to use things in dungeon generator too...
So, can somebody explain me, how to edit VX chips as a pro without rewriting the existing rtp?
I don't get this stuff :dead:
How do VX tilesets work?
Because I downloaded VX resources, tiles, but how to edit them into the existing chip?
I know the ,,export, paste, import" thing, but I ask: Are VX tilessets resizeable? Because I have grounds and walls and stuff, but I don't wanna rewrite the existing rtp, the TileA! I don't want secondlayer things, like windows to delete it! I want to use things in dungeon generator too...
So, can somebody explain me, how to edit VX chips as a pro without rewriting the existing rtp?
I don't get this stuff :dead: