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[VX] Showing Scene_End OVER the menu?

ikos

Member

This MAY be a request, but I'm not asking for it to be done; just how.

Alright, I have an option in my camp menu that when I select it, it goes out and shows Game_End (As most people do). However, I was curious if there was a way to show Game_End over the menu (just hovering there :P) rather than an entirely new window. Any help is bangin'.

~Ikos out
 
Should be pretty easy for VX, as you can use the same way the Scene_Menu uses Scene_Map as a background for this. I think what you need to do is to place create_menu_background in your start definition, dispose_menu_background in your dispose definition, and finally update_menu_background in your update definition. You might want to double-check those in the default Scene_Menu though, because I can't look at those scripts right now... ah well ^^

Works for any scene.
 

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