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[VX] Need help with this barrel!

Ok i've designed a puzzle and i've got the barrels sliding how i want them but in my puzzle there are some dangerous barrels that explode on the second push. How exactly do i make the barrels slide the first push time but explode and kill the hero the second push time? I Appreciate any advice and help in advance.
 

Fusty

Sponsor

I'm using Rmxp so I'm not sure if this works in VX.
Make a barrel event like this:

@>:Set move route: This event
     $> Move away from player
@>: Control switches: Barrel On

Then on the new page do this:

@>: Show animation: Player, Fire [ Or whatever it is in VX]
@>: Wait 10 frames
@>: Game over
 

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