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[VX]LoMastul's Kaduki templates

i really wanted to find a way to contribute this comunity, and since my skills in scripting arnt that good, i decided to contribute some pixel art :D  so...
i have made some kaduki styled templates >:D

Tamplates:

so here are the templates:
the kaduki sprite template [also my creation based on one of the characters by kaduki]
http://i537.photobucket.com/albums/ff33 ... itefix.png[/img]

diagonal movement template made to work with kylock's 8dir movement system:
Diagonal.png


_1
Template_1fix.png
  example of the stance
wootanimated.gif
and when he gets hit
witanimated.gif

_2 
Template_2fix.png
and an example of the backflip :D
Backflipanimated.gif

_3
Template_3fix.png


and here are some emotions templates i've made
templateemotion.png


also some recolor edit by Zahrine (credit both me and him if you use it :D)
sprite:
TemplateKadukiMoreno-1.png


diagonal movement template recoloured to fit Zahrine's recolors:
Diagonal2.png


_1:
TemplateKadukiMoreno_1.png


_2:
TemplateKadukiMoreno_2.png


_3:
TemplateKadukiMoreno_3.png


and here are some emotions templates i've made to fit his color pallete ^^:
templateemotions.png


Consitions of use:
1) never claim as your own.
2) have fun while using it ^^.
the templates are free for use for anyone ^^.
i would also love to get credit for it ^^.

for support or info about the kaduki battle system refer to this topic: http://www.rpgmakervx.net/index.php?showtopic=3842

Your's truly
--Lomastul.
 

Twirly

Sponsor

HOLY SHIT XD
I just was thinking about requesting this :D
Thanks for sharing.
EDIT:
Use "" instead of "" for the sprites...
 
your welcome ^^.
i made those templates for the community tho i myself will not use them because i made a mod to kaduki battlers and the battlers im making look something like this: http://i537.photobucket.com/albums/ff33 ... mple-1.png[/img]
and i dont really know why i should use zoom for the sprites you can see them clearly even on their original size ^^.
btw i added examples of how it'll look inside battle [for some of them].
Edit:
ok i added the zoom option too ^^
 
-The legs don't move
-The lines look jagged
-shading is off on the body
-the pants and most of the arms are pillowshaded
-the animations would look better if you used more frames

..just to point some things out :)

this could be good.
 
green raven":3q8bsdao said:
-The legs don't move
-The lines look jagged
-shading is off on the body
-the pants and most of the arms are pillowshaded
-the animations would look better if you used more frames

..just to point some things out :)

this could be good.
well.. that's exactly as kaduki made his battlers ^^ i tryed to imitate it to get the closest thing to a kaduki battler, if you dont belive me check his battlers :P, i too think that the outline is too thick, but as i already said, i am making those battlers for the community and i dont play on using them myself [im working on my own type of battlers :D]
and about the animations: im just too lazy to make new ones >.< i made those just for an example for me to see how will it look like in battle, tho the backflip i believe should look better in battle then it is in here.
um and where do you mean that the legs dont move? if it's on the first frame of the battler then yeah they dont supose to move: it's his stance sequnce. the walking is on the 4th line on the _1 temlpate.
and aboput the shading i didnt really got what you mean :/.
and what do you mean by pillowshaded :/.

if you want to see my style battlers visit the link on the O.P though they are not out for the public yet :/
 
Those are AWESOME templates, but do you know of a place where one may pick up monster-based ones? Human ones are all right...but I'm trying to come up with animated enemies and for some reason no one has made any Monster Kaduki Battlers... :(
 

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