In fact, 2 questions...
1/ how to get the Passable flag of a given tile ?
2/ how to identify the Tile on wich the Party is standing ?
The whole question is :
How do I know the tile on which the party is standing is passable ?
(for those who ask, I went onto that tile via e "Move Event / Jump" command; so I don't have any idea if it is passable or not. And if it is not, I want to re-jump the party back... after taking some damage of course :thumb: )
1/ how to get the Passable flag of a given tile ?
2/ how to identify the Tile on wich the Party is standing ?
The whole question is :
How do I know the tile on which the party is standing is passable ?
(for those who ask, I went onto that tile via e "Move Event / Jump" command; so I don't have any idea if it is passable or not. And if it is not, I want to re-jump the party back... after taking some damage of course :thumb: )