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[VX] But where are the map Sprites ???

Silly question, but....  I can't find wher the map sprites are created, and wher I can access them.
Well, te idea is to set th z coordinate of some of some of the Tiles that make the map (like roofs beeing drawn OVER the character). But I can't determine how to do that.....
 

bukai

Member

i think its the sprite class..
But you can change this, even without needing access to this class!
Look, at where you can set the passability of the tilesets. the star means
draw-over-character.
 
@bukai
  Thanks... I didn't see the star. I only tried passability in the A set. Alas, roofs ARE on the A set...

@berka
  That's exactly what I fearde. But I'll look avter this seph'tilemap. By the way, if you could give some indication on where they could be hidden, you'd be welcome..
 

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