Hello fellow members, I may need your help...
I am making a 8-way movement system, and instead of
your hero moving, he has an event move for him.
This is because I can't disable his movement through
scripting.
So what I need is a view range type script where
in an event you put comments to set the amount of
spaces he can see to.
EX: Comment: View = 5
And that will make the event see everything within a
5 space radius of it. Yes radius, it sees in
a full circle.
then you use comments to set a list of events for
it to act upon seeing.
Ex: Comment: [T] EV001 = switch 1 on
the sight commands i need are as follows:
switch [number] on
variable [operand] [number]
call event [common event id]
so thats basically what I need, and if you help with this,
you will get big credits.
I am making a 8-way movement system, and instead of
your hero moving, he has an event move for him.
This is because I can't disable his movement through
scripting.
So what I need is a view range type script where
in an event you put comments to set the amount of
spaces he can see to.
EX: Comment: View = 5
And that will make the event see everything within a
5 space radius of it. Yes radius, it sees in
a full circle.
then you use comments to set a list of events for
it to act upon seeing.
Ex: Comment: [T] EV001 = switch 1 on
the sight commands i need are as follows:
switch [number] on
variable [operand] [number]
call event [common event id]
so thats basically what I need, and if you help with this,
you will get big credits.