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VEX Custom Link

UPDATED: New, with shading! First row done, working on the next.

http://i118.photobucket.com/albums/o90/wallynator_rmxp/VEXLink-3.png[/img]
 
Hmmm... Welp I'm going to try to help you out with some pointers a few certain someones gave me when I was having trouble spriting.

First, here's a comparison of your WIP next to one I just made.

http://img55.imageshack.us/img55/4888/linkpj2.png[/img]

The biggest problem I saw here was shading (even though you said ignore it, it really takes away from everything because the shading is really non-existant) There needs to be a HUGE contrast betwwen outlining lines and the color of the body. In other words you need to make solid outlines that contrast with the each particular color. For Example:

http://img337.imageshack.us/img337/9233/51572361wr4.png[/img]

The next problem I noticed is that everything is very blocky on your sprite. In real life, clothes kinda' mesh around the body and don't usually have straight lines. If you look at both the gloves, boots, and tunic of your Link and compare them to the gloves, boots, and tunic of my Link, you'll see what I mean... Simply put, most clothing has curves and not straight blocky lines. Work on that.

http://img510.imageshack.us/img510/5990/97104308ux5.png[/img]

As a final note, try to remember that there should be a single light source that is casting shadows for your sprite. For my sprite, the light source is coming off from the top left corner, so all of the shadows if you'll notice are reflecting that fact. Anyways I hope that some of these pointers can help ya, and hope you finish this into something cool looking.
 
Wow thanks J.D. Slasha! That helps alot! As I said that is my first human I've ever done, so I knew it was gonna be horrible. But thanks for the pointers! I'll be able to fix it and actually make it look good now! :)
 
Well, I've fixed this quite a lot (or at least I think...) thanks to various tutorials and J.D. Slasha's help (thank you!) Anyways, how does it look so far?

http://i118.photobucket.com/albums/o90/wallynator_rmxp/VEXLink-1.png[/IMG]
The numbers and words are just for my reference, ignore them. Did I improve at all, or does it still look bad?
 
wallace074;251647 said:
Well, I've fixed this quite a lot (or at least I think...) thanks to various tutorials and J.D. Slasha's help (thank you!) Anyways, how does it look so far?

http://i118.photobucket.com/albums/o90/wallynator_rmxp/VEXLink-1.png[/IMG]
The numbers and words are just for my reference, ignore them. Did I improve at all, or does it still look bad?

That's looking way better. Keep it up, man :)
 
I feel like I shouldn't be posting after a year, but I checked the forum rules and...

So anyway, I've done some work on this, and I've finished the first row. How's it look now?

http://i118.photobucket.com/albums/o90/wallynator_rmxp/VEXLink-2.png[/img]

Oh wow, I just noticed something I need to fix - the darkened spot where his tunic goes in should DIE, and instead I should shade the whole right side darker. But whatever, that will come later...
 
Really? It's too bright? A lot of the images I've seen of non-Twilight Princess Link have had pretty bright tunics. But I'll change it if that's what's best.
 

Tindy

Sponsor

The tunic's all right as is.  The big problem-child is the hair - holy highlighter, batman!  Blonde hair is never that yellow, nor that bright.  At the very least add a darker outline.
 
It looks a bit better, but I would definately add a dark outline for the hair. As it is, it contrasts too much with the rest of the sprite.
 

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