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Very, very simple ABS

I'm looking for the most simplistic ABS possible. The game I'm working on is an island survival that's not necessarily focused on combat.

I don't need a combo system, a fancy HUD, a hotkey bar, or even visible weapons or on-map skills. The skill system is pretty unique and doesn't include many combat specific skills.

The things I'm desperately asking for it to include:

1.Ability to deal damage with melee and ranged weapons (Only thing that I'm requesting to be visible are projectiles)

2. Having the ability to tag events as monsters.

There doesn't need to be any advanced AI, as if it's not a hostile monster I can just set the event to run from the player and not deal any damage. If it's hostile I can just set the event to walk closer to the player.

I know that even though this script may seem simple at first, ABS are not easy to make, and I will wait whatever time it is you need.

Thanks (ALOT) in advanced!


EDIT:

These may help...

http://www.youtube.com/watch?v=PMGIbm4r ... re=related
4:44 is when he attacks some game


EDIT AGAIN:
People on the rmvx forums gave me Verus Tempus Proelum. Great ABS!
 

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