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Vayne Solidor is the most sophisticated and under-rated villain in the FF series

FINAL FANTASY SPOILERS, obviously!

Vayne is an extremely well-written character, with a complex development and personality, but he is also very subtle. He is presented very differently than the main villains of other FFs, and unfortunately, in the "matured" mind of most FF fans, there is a big rule:
1) subtle = non-existant

Sure, one of the biggest problems with the narrative in video games, and why it isn't taken as seriously as in books or films, is because most gamers are like little kids when it comes to appreaciating stories: They want to have all the information thrown at their face, and be surprised by unexpected plot twists and revelations. RPGs are plagued with forced twists for the sake of surprise, that ultimately only make the story more incoherent; or dumb villains that for some reason love to tell their plans to the party members because the writers are too lazy to write a more sophisticated way to present them.

However, this topic is not to discuss about this, but instead to analyze Vayne's character. Ive' heard several claims about how he: 1) Has no/ little personality; 2) Has no/ little development; 3) Is a poor man's Seymour; 4) All that because he appears in too few cutscenes.

Ironically, the first three points are quite the contrary, and I'll explain why bellow. The forth point is proof of the immaturity of the gamers when it comes to narrative: Character doesn't needs to have a lot of cutscene's screentime to be well-developed, there are many other ways to develop the characters. Vayne is an excellent example of this.
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First, Vayne is the center of FFXII's story. Almost everything that happens is because of him. He is the key character for both the war, and the theme of freedom; and everything regarding those two things were in some way affected by Vayne's actions. The argument that he is "just there" and is a "filler character for the sake of the game having a villain" is fake.

One of the things most people don't realize is that the personality of every character in the party, except Penelo, resembles a bit of Vayne's personality. Five characters means very diverse kind of personalities, so Vayne sharing some aspects of each of those five characters makes him extremely well-developed personality-wise:
Vayne is power-hungry like Ashe, benevolent and honorable at times, like Basch, is seeking freedom like Vaan and willing to use the stone to do so like Ashe, is wise and has connections to nethicite in some way, like Fran, and is a bit arrogant and quite noble as well like Balthier. Penelo's innocence is the only thing Vayne lacks, which is also the most important aspect of Larsa's personality. What he lacks is what Larsa has, and that's what leads him to failure. And we get to know that Vayne is the way he is (blood-thirsty) because he lost his innocence when he started killing people by the orders of his father.
Did I forgot to cover any aspect of his personality? Oh yeah, he is also charismatic, as he had shown during his speech, and a military genius.

Larsa pretty much represents the thing that Vayne lacks and the last party member, Penelo, has: the innocence. Vayne and Larsa together are "complete", and share their personality with all the party characters. At the Bahamut, before starting the battle, should Vayne have listened to his brother's innocent advice of "collaboration", instead of provoking even further the war, he would not have fallen. The moment he declines Larsa's idea, he loses his brother, and stops being "complete". Larsa's and Gabranth's "betrayal" represent that. If he had agreed with Larsa's ideal, he would have lived. He died because he lacked Larsa's/ Penelo's innocence. He became the threat of the very same empire he was protecting because he lacked Larsa's/ Penelo's innocence. Such innocence that Vayne lost when his father ordered him to dirty his hands for the very first time to kill his brothers. It was a problem with Vayne's education that made him corrupt, and both he and his father were aware of that, thus why they try so hard to make sure Larsa never goes into the same way.

To further explain what makes him a military genius, just look at his plan during Dalmasca's invasion:
Propose a peace treaty, and by using Gabranth, fake the betrayal of a general of the kingdom, allowing Vayne to kill the king and prevent the peace treaty, while still blame Dalmasca for it and have the general imprisioned in order to shut up an enemy (Ondore). Not only that, but forced Ondore to announce the death of the princess in order to make Ashe think her uncle was at the empire's side, thus prevent her to ever seek his help should she come back with an rebellion army.

And what he has done right after:
Makes a charismatic and noble speech, orders the reconstruction of the country and makes sure the Imperials are friendly and cooperative to the citizens. Organizes a banquet right after, but it is nothing more than an excuse to attract the Dalmascan rebellion. It is successful at that, and spreads lies that the confront in the castle was caused by thieves.

How evil Vayne is is left to interpretation:
Were his brothers really traitors? Drace doubts it, but every other politically powerful Archadian claims it. Did Gramis really plotted his own assassination? He was, afterall, about to die and agreeing that Vayne had to dirty his hands once again so the senate could be destroyed and Larsa protected. Was Vayne really willing to make Larsa an emperor once he acchieved "peace"? Vayne sees Larsa as the "ideal imperator", after all, and he claims that he is sacrificing people so Larsa shouldn't have to do it in the future. He is a "bloodthirsty" character, but is he power-hungry too, or were most of his acts better justified? Vayne's actions and dialogue were all carefully thought out to leave this question up to the player's interpretation: Noble, tragic hero; or power-hungry tyrant?

So what if he appears in few cutscenes? The cutscenes only serve to show what is going on behind the scenes, mostly to reveal important details of Vayne, Gramis, Larsa, etc. Other characters give their opinion about Vayne (like Al Cid calling him a military genius and Larsa telling Penelo that he was working hard in Dalmasca), as you talk to NPCs you see the opinions of him differ (Archadians find him to be a hero, some Dalmascans hate him while others have doubts, some people from ruined countries hate him, etc), and as you explore the world, you see the consequences of his actions.

Seymour is laughable in comparison to Vayne. Seymour's personality is cliché, while Vayne's well thought of; Seymour's background story is a simple "cliché tragic past that made him into a crazy madman", while Vayne's background story is directly related to his loss of innocence and has an importance later with Larsa's education; Seymour's plans are overly simple in comparison to Vayne; Seymour is predictable both to the player and to several characters of the story (his father created a sphere predicting that he would be killed by his own son) while Vayne is subtle and always behind the scenes. Seymour is not successful because, as the cliché he is, dies in the most unoriginal way: telling the party his plans and later being killed in battle. Meanwhile, Vayne is not successful because, although he is a genius, he lost the person that covered his biggest weakness: Larsa.
 

Spoo

Sponsor

Sure, one of the biggest problems with the narrative in video games, and why it isn't taken as seriously as in books or films, is because most gamers are like little kids when it comes to appreaciating stories: They want to have all the information thrown at their face, and be surprised by unexpected plot twists and revelations.
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I can almost hate you for that. How would you know that all gamers don't appreciate stories? You can't judge people like that, look here at RMXP.org. On the Master of the Wind series thread, look at people piece together moments in the game to try and find out the identity of Sparrow! You have to pay attention in games, and I admit, some people don't and are totally lost in a discussion. But you can't say people aren't enjoying something enough just because they can't recall every little event in the story! People like games for different reasons, and you'll have to accept that. Whether they love the story or the gameplay.
 
While I don't think Vayne is the worst character ever, you're using a lot of circular logic here.

No character ever needs to appear lot to be well-developed Vayne is an excellent example of this.

This pretty much equals 'Vayne is a good character because he's such a good character'.

By very definition, you have to develop a character to have a 'well-developed' character.  What's in the air here is how worthwhile other characters' reaction shots to his actions define him.  There's a fine line between leaving it up to the player's interpretation and just not explaining thoroughly.
 
Akinari":24xcf6cm said:
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I can almost hate you for that. How would you know that all gamers don't appreciate stories? You can't judge people like that, look here at RMXP.org. On the Master of the Wind series thread, look at people piece together moments in the game to try and find out the identity of Sparrow! You have to pay attention in games, and I admit, some people don't and are totally lost in a discussion. But you can't say people aren't enjoying something enough just because they can't recall every little event in the story! People like games for different reasons, and you'll have to accept that. Whether they love the story or the gameplay.
I didn't mean that most gamers don't appreciate stories. I meant that most games can't decently analyze stories. Keep in mind I'm saying "most", not "all". Try to check several different forums, mostly in threats regarding the FF villains, and see the kind of replies.

This pretty much equals 'Vayne is a good character because he's such a good character'.
I think I have explained it poorly. I just meant that a character doesn't needs to have a lot of cutscene screentime to be well-developed, that there are many other ways to develop the characters.

There's a fine line between leaving it up to the player's interpretation and just not explaining thoroughly.
It explains well enough to leave to the player only two different kind of interpretations. If it was poorly explained, then you could make one hundred different theories, and have them as valid as any other. Which is not the case.
 

Marcus

Sponsor

One of the things most people don't realize is that the personality of every character in the party, except Penelo, resembles a bit of Vayne's personality. Five characters means very diverse kind of personalities, so Vayne sharing some aspects of each of those five characters makes him extremely well-developed personality-wise:

How does this have to do with Vayne in any way as a character?  I can name five of my friends who share a personality quirk that I have but I can't rightly say that it makes me a more developed person because I'm an influence on their life style.

Vayne was just a figurehead to cover up the generic emperor that every fantasy war story has.  FFXII's story of "political intrigue" felt so contrived and basic when compared to the superior quality of Final Fantasy Tactic's superior Delita who sacrificed his innocence and humanity by murdering the very people who kept a stranglehold on the state. 

Vayne was just doing the job any power hungry leader would do to remain control.  Delita actually built a kingdom from the ground up.  If anything, this topic should be about Square's greatest and under appreciated anti-hero.
 
Mhh what I think of Vayne ,
He hasn't the bad guy feeling , he seems to be manipulated by venat .. (like cid , only .. cid was insane XD)

And exept slaying his brothers and .. his father and making war he never feel like a bad guy .


(Kefka from FF6 he was a REALL BAD GUY , insane , evil , and .. again INSANE ! ...)

But all by all vayne was alright I think (exept he was to easy .. only a bubble belt and lvl 32 characters needed ... -.- (no mist ..)

he had some cool attacks ^^
 
Marcus":2wq01l58 said:
How does this have to do with Vayne in any way as a character?  I can name five of my friends who share a personality quirk that I have but I can't rightly say that it makes me a more developed person because I'm an influence on their life style.
Except that in the case of Vayne, it was done on purpose. Not only is Penelo's personality traits the only party character traits that Vayne lacks, not only are them the traits of Larsa's, not only are those traits vital to the story and the main reason for Vayne's fall, but this kind of writting was also common in greek literature. Considering that the entire Vayne character resembles a greek tragic hero in more than this aspect, do you really think all this is a coincidence? I don't believe in coincidences that are gigantic or perfect, much less when they are both like in this case.

Delita who sacrificed his innocence and humanity by murdering the very people who kept a stranglehold on the state.
Both Delita and Vayne are very ironic characters. While Delita became the kind of person he was fighting against, Vayne became the threat of the very same empire and person he swore to protect. In both cases, the irony is the result of their loss of innocence and loss of humanity. What makes Delita superior again?

Vayne was just doing the job any power hungry leader would do to remain control.  Delita actually built a kingdom from the ground up.
And what exactly in that makes Delita a better well-written character? Besides, Vayne was not just that, or have you forgotten half of FFXII's story? Vayne was fighting to free the world from power hungry gods that were using Ashe and her party to remain in control. Vayne acchieved it through Ashe ironically. Yes, it was Ashe's decision to destroy the cryst, but if she didn't, Cid or Gabranth would anyway. Actually, ironically, if Ashe didn't, she would turn out to be another Vayne...

You claim Vayne to be generic, yet everything you said about Delita so far has not been any less complex than Vayne's character. FFXII's story might be incomplete, but what is there was very well thought of. IMO, it had potential to surpass FFT's story, pity that the writer didn't finish it. I say that because the last part of FFT (excluding the final boss and the ending) was a basic "fight the evil demons" story, while FFXII's story was always grey from beginning to end.

he seems to be manipulated by venat .. (like cid , only .. cid was insane XD)
Venat wasn't manipulating them. They were all allies who joined up because they shared the same ideals, and each of them had their own unique role in acchieving such ideals. Venat gave the knowledge, Cid took the knowledge and created the manufactured nethicite and the weapons, Vayne took care of all political obstacles and used those weapons.

And exept slaying his brothers and .. his father and making war he never feel like a bad guy .
He is not supposed to be a bad guy. Everything he had done was for the greater good, after all.
 

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