Firestalker5
Member
Is there a way to use "Call Script" to dispose of an Enemy Battler when he's dead?
I have a custom Summon attack [it uses CG Movies] to attack monsters, but when the monster dies the Battler is still there. He doesn't attack and you can't select them, but there they are staring at you.
Is there a way to use "Call Script" to get rid of them?
I have a custom Summon attack [it uses CG Movies] to attack monsters, but when the monster dies the Battler is still there. He doesn't attack and you can't select them, but there they are staring at you.
Is there a way to use "Call Script" to get rid of them?