[Can any mod move this to Tutorials?
Now that i resolved it and it became a Guide, it does not
belong into the Script Section]
Venetia: Actually it's not really enough of anything to be in either section. sorry.
i noticed how to update Skills on a loaded Game.
If everyone else wants to know how:
(do this for every party member who shall get updated)
(Best method is to make it on a Save Point (common event))
Conditional Branch: [Partymember 1] is in Party (from now on PM1)
>Control Variable (make a Variable called "Level" or sthing) Variable = [PM1's Level]
>Add PM1 to the Party
>Decrease lvl of PM1 by 98
>Increase lvl of PM1 by Variable "Level"
>Decrease lvl of PM1 by 1
Works just fine.
If you are using VX, you will need the bugfix for Variables:
http://www.rmxp.org/forums/index.php?topic=43145.0
Now that i resolved it and it became a Guide, it does not
belong into the Script Section]
Venetia: Actually it's not really enough of anything to be in either section. sorry.
i noticed how to update Skills on a loaded Game.
If everyone else wants to know how:
(do this for every party member who shall get updated)
(Best method is to make it on a Save Point (common event))
Conditional Branch: [Partymember 1] is in Party (from now on PM1)
>Control Variable (make a Variable called "Level" or sthing) Variable = [PM1's Level]
>Add PM1 to the Party
>Decrease lvl of PM1 by 98
>Increase lvl of PM1 by Variable "Level"
>Decrease lvl of PM1 by 1
Works just fine.
If you are using VX, you will need the bugfix for Variables:
http://www.rmxp.org/forums/index.php?topic=43145.0