hello,
i?ve a little problem by changing Tiles during Game.
That?s the code for changin a Tile on the players X and Y coordinates, to the empty tile ( on Top Left )
The first Layer ( 0 ) is filled with Magma. The Second layer ( 1 ) is filled with a roof autotile. Everytime the player presses ENTER or SPACE, the tile in his coordinates will be set to the empty one, so he can see the Magma below.
The Problem is on the following Screens:
That?s a screen how it should look like:
http://img291.imageshack.us/img291/1079/bsp1kz5.jpg[/IMG]
And that?s a screen, how it looks now:
http://img175.imageshack.us/img175/9885/bsp2xp0.jpg[/IMG]
Hav you seen the Problem?
Right.. The Autotile will not be updated, so it will not have the wall parts around the empty tile...
Question:
Is there a way to update the autotiles or the complete tilemap. So the autotiles will look like on the first screen?
thx for coming help.
i?ve a little problem by changing Tiles during Game.
That?s the code for changin a Tile on the players X and Y coordinates, to the empty tile ( on Top Left )
$game_map.data[$game_player.x,$game_player.y, 1] = 1
The first Layer ( 0 ) is filled with Magma. The Second layer ( 1 ) is filled with a roof autotile. Everytime the player presses ENTER or SPACE, the tile in his coordinates will be set to the empty one, so he can see the Magma below.
The Problem is on the following Screens:
That?s a screen how it should look like:
http://img291.imageshack.us/img291/1079/bsp1kz5.jpg[/IMG]
And that?s a screen, how it looks now:
http://img175.imageshack.us/img175/9885/bsp2xp0.jpg[/IMG]
Hav you seen the Problem?
Right.. The Autotile will not be updated, so it will not have the wall parts around the empty tile...
Question:
Is there a way to update the autotiles or the complete tilemap. So the autotiles will look like on the first screen?
thx for coming help.