If anyone has been following my projects, they'd know I'm awful at naming things. If anyone has an idea of a name for this project, please let me know :thumb:
This is a development thread for a online multiplayer battle arena that I'm working on.
Because I need to create all assets myself, I've created this thread as a development log. It's gunna be low-poly, but at least the style will be consistent.
I plan for this game to be a third-person shooter, where the player can choose their two weapons (one melee, one ranged) and their armour items (because we're fighting with mechs, you can swap out pieces of armour with ease). Each character will have a selectable Active and Passive skill available for use in game.
A majority of this game will me mechanically focused on the melee combat and freedom of movement with the dashing system. If anyone has played a GunZ game, they'll know what I mean.
It will include the regular Team Deathmatch and Elimination game modes, as well as a Capture The Flag.
It's worth noting that I have never made a 3D game before, so this will be my first one. Biting off a lot more than I can chew, most likely.
But I'm motivated.
This post will be updated as more progress is made, especially with in-game screenshots and a logo at some point.
this shit is what happens when a dev watches evangelion and thinks 'fuck thats cool'
This is a development thread for a online multiplayer battle arena that I'm working on.
Because I need to create all assets myself, I've created this thread as a development log. It's gunna be low-poly, but at least the style will be consistent.
I plan for this game to be a third-person shooter, where the player can choose their two weapons (one melee, one ranged) and their armour items (because we're fighting with mechs, you can swap out pieces of armour with ease). Each character will have a selectable Active and Passive skill available for use in game.
A majority of this game will me mechanically focused on the melee combat and freedom of movement with the dashing system. If anyone has played a GunZ game, they'll know what I mean.
It will include the regular Team Deathmatch and Elimination game modes, as well as a Capture The Flag.
It's worth noting that I have never made a 3D game before, so this will be my first one. Biting off a lot more than I can chew, most likely.
But I'm motivated.
This post will be updated as more progress is made, especially with in-game screenshots and a logo at some point.
this shit is what happens when a dev watches evangelion and thinks 'fuck thats cool'