ShadowFish
Member
Game Description
This is a comedic/light-hearted RPG set on an American university campus. At this point, it is fairly linear, but will eventually branch out to have more open gameplay.
Download for the demo
^updated version, now without the glitch mentioned at the bottom of the post and with a rudimentary example of the silliness counter
Story Synopsis
Chase Radley, a sophomore at Thompson University, wakes up one morning to find almost everyone in his dorm gone. Neither he nor his roommate, Peter, remember the night before. They meet up with their floormate Chiela to explore the campus, looking for clues about what's happened to the school. Their expedition is hampered by deranged students and vicious animals that try to attack them as they go about restoring order at the university.
Characters
Chase
Age: 20
Chase is mute and hasn't decided his major. There's really very little to say about him, because he is mute. He wears a white and red jacket. ...yeah.
Peter
Age: 19
Peter is a pre-health major who is very conscientious about his grades. He is very upset about the strange events at the university, and wants little to do with the dangers facing the exploratory party.
Chiela
Age: 20
Chiela is friendly to those that she respects, but has little tolerance for weirdos or morons. She studies a lot, but hasn't decided on an area of focus yet.
Screens
http://i31.photobucket.com/albums/c369/ ... nshot1.png[/img]
http://i31.photobucket.com/albums/c369/ ... nshot2.png[/img]
http://i31.photobucket.com/albums/c369/ ... nshot3.png[/img]
Planned updates for next version:
-Use of the "silliness counter," a gauge that measures how ridiculous the player has acted. Depending on the Silliness Level, events may play out differently.
-More relevant enemy names and graphics
-General expansion, more non-linear aspects
-Add a gym between the dorm and admin building
-Have someone in the tutorial give the player a map
-Log of information players have encountered in the Art Department (potentially, depending on demand)
Eventual updates
-Complete world map (currently, there's only a northeast corner)
-More departments and greater number of accessible majors
Potential Questions/Comments:
Q: Why are your graphics so inconsistent?
A: Because we're not really focusing on that at this time. That, and most of them are 1st try graphics that weren't re-done. We're going for bare-bones at this point. I'm happy we're not still using Ralph.
Q: Your plot is rubbish.
A: 1) it's the beginning of the game, and 2) we know that. It's a work in progress. The characters may still be overhauled. Any suggestions are appreciated.
Q: Your maps are ghetto, too.
A: Yeah. It's not so easy making maps when all of your tilesets are pretty much irrelevant to your setting. I mean, yeesh, I could use some couches! But admittedly there are a lot of big problems that could have been avoided (because this is our first RPG Maker effort and so some of these are our first maps ever). It's just too much of a pain to do things like shrink the world map.
Q: Can I have your tilesets?
A: Sure. Send me a message and I'll give you what you're looking for. (I'm mostly just flattered if you want to use anything)
Q: Can I help?
A: YES! We'd love to hear what you can do, even if it's just pitch ideas.
Helping Out
If you'd like to contribute to the project, we can use help in all sorts of ways.
I suspect that most people will be able to contribute to plot and character development. This game doesn't really have a plot right now, and it can always use more characters. If you want to help in these areas, it'd be much appreciated!
If you have a character you'd like included in the game, let me know who the character is and what s/he'd be majoring in (or teaching, if it's an older character). Depending on what we work out for the plot, we will probably be able to use suggested characters. I can elaborate more on what I mean by this if it's unclear.
We'd also especially like this information:
-How long did you play the game for before you completed the demo?
-How was the difficulty level, both in terms of battle and puzzles?
Thanks for all feedback and comments!
Known glitch: As of right now, the game has an error in the last scene of the demo in which Chase spawns in the wrong place. We're working to fix it and will re-upload once it's fixed.
Credits
Half of this program was done by LabDesian. I just happen to have been the one who posted about it.
Also, thanks to zeRobuRn on rpgmakervx.net for helping LD program the Quizzing Glass item.
And credit to anyone who sequenced the MIDIs that we used. I don't know your names, but if you recognize your MIDI, tell me and I'll put them up :P
This is a comedic/light-hearted RPG set on an American university campus. At this point, it is fairly linear, but will eventually branch out to have more open gameplay.
Download for the demo
^updated version, now without the glitch mentioned at the bottom of the post and with a rudimentary example of the silliness counter
Story Synopsis
Chase Radley, a sophomore at Thompson University, wakes up one morning to find almost everyone in his dorm gone. Neither he nor his roommate, Peter, remember the night before. They meet up with their floormate Chiela to explore the campus, looking for clues about what's happened to the school. Their expedition is hampered by deranged students and vicious animals that try to attack them as they go about restoring order at the university.
Characters
Chase
Age: 20
Chase is mute and hasn't decided his major. There's really very little to say about him, because he is mute. He wears a white and red jacket. ...yeah.
Peter
Age: 19
Peter is a pre-health major who is very conscientious about his grades. He is very upset about the strange events at the university, and wants little to do with the dangers facing the exploratory party.
Chiela
Age: 20
Chiela is friendly to those that she respects, but has little tolerance for weirdos or morons. She studies a lot, but hasn't decided on an area of focus yet.
Screens
http://i31.photobucket.com/albums/c369/ ... nshot1.png[/img]
http://i31.photobucket.com/albums/c369/ ... nshot2.png[/img]
http://i31.photobucket.com/albums/c369/ ... nshot3.png[/img]
Planned updates for next version:
-Use of the "silliness counter," a gauge that measures how ridiculous the player has acted. Depending on the Silliness Level, events may play out differently.
-More relevant enemy names and graphics
-General expansion, more non-linear aspects
-Add a gym between the dorm and admin building
-Have someone in the tutorial give the player a map
-Log of information players have encountered in the Art Department (potentially, depending on demand)
Eventual updates
-Complete world map (currently, there's only a northeast corner)
-More departments and greater number of accessible majors
Potential Questions/Comments:
Q: Why are your graphics so inconsistent?
A: Because we're not really focusing on that at this time. That, and most of them are 1st try graphics that weren't re-done. We're going for bare-bones at this point. I'm happy we're not still using Ralph.
Q: Your plot is rubbish.
A: 1) it's the beginning of the game, and 2) we know that. It's a work in progress. The characters may still be overhauled. Any suggestions are appreciated.
Q: Your maps are ghetto, too.
A: Yeah. It's not so easy making maps when all of your tilesets are pretty much irrelevant to your setting. I mean, yeesh, I could use some couches! But admittedly there are a lot of big problems that could have been avoided (because this is our first RPG Maker effort and so some of these are our first maps ever). It's just too much of a pain to do things like shrink the world map.
Q: Can I have your tilesets?
A: Sure. Send me a message and I'll give you what you're looking for. (I'm mostly just flattered if you want to use anything)
Q: Can I help?
A: YES! We'd love to hear what you can do, even if it's just pitch ideas.
Helping Out
If you'd like to contribute to the project, we can use help in all sorts of ways.
I suspect that most people will be able to contribute to plot and character development. This game doesn't really have a plot right now, and it can always use more characters. If you want to help in these areas, it'd be much appreciated!
If you have a character you'd like included in the game, let me know who the character is and what s/he'd be majoring in (or teaching, if it's an older character). Depending on what we work out for the plot, we will probably be able to use suggested characters. I can elaborate more on what I mean by this if it's unclear.
We'd also especially like this information:
-How long did you play the game for before you completed the demo?
-How was the difficulty level, both in terms of battle and puzzles?
Thanks for all feedback and comments!
Known glitch: As of right now, the game has an error in the last scene of the demo in which Chase spawns in the wrong place. We're working to fix it and will re-upload once it's fixed.
Credits
Half of this program was done by LabDesian. I just happen to have been the one who posted about it.
Also, thanks to zeRobuRn on rpgmakervx.net for helping LD program the Quizzing Glass item.
And credit to anyone who sequenced the MIDIs that we used. I don't know your names, but if you recognize your MIDI, tell me and I'll put them up :P
© Copyright 2008 Sarah Herman and Gregory Herman, All rights reserved.
The authors grant you the right to run this program (the “Programâ€
The authors grant you the right to run this program (the “Programâ€