Hi All,
I am trying to get face graphics to appear in my battle scene. I know that first I must associate each character directly with a picture filepath, and then write a window that derives directly from window_base that displays the picture associated with character ID x. Then I display it in the scene battle. My knowledge of this is purely theoretical, could someone tell me how to implement these changes into the RGSS?
I am trying to get face graphics to appear in my battle scene. I know that first I must associate each character directly with a picture filepath, and then write a window that derives directly from window_base that displays the picture associated with character ID x. Then I display it in the scene battle. My knowledge of this is purely theoretical, could someone tell me how to implement these changes into the RGSS?