Firstly, this is basically the first pixel art I've ever done. I really had a lot of fun making it, and I'd love to do an entire game in it, so I'd like some help on where I can improve.
So this is the plain, longsleeve top I made:
![](http://img01.imagefra.me/img/img01/2/10/16/f_v9mclvdqcsym_e9c0e64.png)
I think I went a bit overboard on the highlights, and my dithering just comes out kind of weird; I do it irregularly and not in a grid, I like doing it that way so if it doesn't look too bad I won't change it. Also, is the shading at the base of the stomach a bit much?
Here's a pic of a female HK wearing the top, and a skirt with the same problems. Credit HKCP (specifically Venetia) for the hair and shoes.
![](http://img37.imagefra.me/img/img37/2/10/16/f_hy8cm_0afc0d0.png)
I'd appreciate any constructive feedback and critique whatsoever =]
EDIT: Do you think the palettes I'm using are good or should I change them? In my game I'm going to shift hue so lots of different people will wear the same clothes, but in different combinations and in different colours.
So this is the plain, longsleeve top I made:
![](http://img01.imagefra.me/img/img01/2/10/16/f_v9mclvdqcsym_e9c0e64.png)
I think I went a bit overboard on the highlights, and my dithering just comes out kind of weird; I do it irregularly and not in a grid, I like doing it that way so if it doesn't look too bad I won't change it. Also, is the shading at the base of the stomach a bit much?
Here's a pic of a female HK wearing the top, and a skirt with the same problems. Credit HKCP (specifically Venetia) for the hair and shoes.
![](http://img37.imagefra.me/img/img37/2/10/16/f_hy8cm_0afc0d0.png)
I'd appreciate any constructive feedback and critique whatsoever =]
EDIT: Do you think the palettes I'm using are good or should I change them? In my game I'm going to shift hue so lots of different people will wear the same clothes, but in different combinations and in different colours.