Envision, Create, Share

Welcome to HBGames, a leading amateur game development forum and Discord server. All are welcome, and amongst our ranks you will find experts in their field from all aspects of video game design and development.

trexrell Pixel art

for pixel works, it's recommended to put them in the tags, because then we can zoom in and give better detail.

At first glance it feels like all the shades of the grass blend together in a rather meh result, distacting the from the main point of the image, the man(?). I think the colors feel a bit bright and... junk. etc.
there's something weird about his right hand, too curvy in the wrong area? something along those lines.
 
Thanks. As far as the background goes do you think changing the colors in the grass would help with the effect it gives? The hand definitely a problem.


Made color in the skin less bright.

 
Some of the lines just need cleaning up. And adding another color between your current ones would work wonders to the shading.
But provided your whole game is like this, I believe consistency is better than slaving away over those minor details and shading.
But you definitely need to rework the outlines. I made a quick example:
Old:
zone3.png

Revised Outlines:
FighterEdit.png

The cape is much more consistent and 'clean'.
 
Very cool thanks a lot for the help. I was actually thinking that I may need to give certain things a little more attention than others considering our time frame.
 

Thank you for viewing

HBGames is a leading amateur video game development forum and Discord server open to all ability levels. Feel free to have a nosey around!

Discord

Join our growing and active Discord server to discuss all aspects of game making in a relaxed environment. Join Us

Content

  • Our Games
  • Games in Development
  • Emoji by Twemoji.
    Top