Bart, VX has looping? That's cool :cool:
Tonks, use a "Transfer Player" event. But set the "Fading" to NO.
Now, to keep the player from jumping from one side of the map to the other on the transfer,
make your map 20 tiles wider, copy the 20 tiles on the left to the 20 tiles on the far right, so
now they are exact copies. Put your "Transfer Player" events 10 tiles away from the edges.
If that didn't make sense, let me know & I'll post a demo
Be Well
[ edit ] Ok, here's a demo:
http://www.box.net/shared/a87hpcn7oc
MAP001 is the looping demo.