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Title Screen Art and Logo

My game is called Omega! And damn, was it hard settling on a name. But this name not only refers to the wolf's status before he inherits the powers of the elements (an omega wolf is at the bottom of the pack's hierarchy - last in line, last to eat, regularly bullied), it also allowed me to work the spiral icon into the logo's capital letter.

What do you think? Of both the art and the logo:

Temp22012-11-0911-56-07-86.jpg


Project page coming soon, I promise! With screenshots, and a playable demo of the forest level. All I need to finish off is the UI :wink:
 
nice art, nice logo, the options in the bottom right don't really make a statement though

a nice example of a proper menu typography is

1455975-limbo_super.jpg


of course this is something else entirely, it's just an example
 
Yeah, I should have mentioned that I haven't put any effort into the basic text yet, and it's just the default text for the program. Verdana, maybe? I can't even remember =P

Any recommendations for that text? I'm a complete novice when it comes to fonts :biggrin:

I am happy with where they are positioned though. I want them to be out of the way, and simple, so as not to detract from the art and the logo. I'd LOVE to upload a video showing how smooth they are animated too. Clicking the Options text makes it all swipe away to the right, and an options menu swipes in from the left. Lots of fading and swooshing text! I never knew menus could be so exciting!

EDIT: Also noticed the colours in that screenshot are kinda greyed out, and lacking in contrast. I think I'll avoid the .jpg format next time...
 

Jason

Awesome Bro

The bottom right corner seems fine for the text, but I'd allign the ends of the text, if you know what I mean... it'd just look a lot neater. The text should also be a tad bigger too, but I don't know which font you should use... maybe do something similar to the title for the options?
 

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