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Tilesets & Spriting Problem

Orkal3

Member

Whenever I use a different tileset I save as, the character can go right through any objects. How can I prevent that from happening?

Plus, when I design a new song, title screen, or autotile sets, the images are blank, and the songs do not play. How can I fix that?
 
For the tilesets...
Open your Database under the Tools tab.
Go to tilesets.
Select the new tileset.

See how there's a preview of the tileset to the right? Notice all those "O"s on each tile?
That's the passability. An O means you can pass threw it. An X means you can not. Change the tiles you don't want passed to an X.

The other tabs can help you, such as Passage (4 dir) which is like the passability, but limited to only certain directions (could make it possible to move down a tile, but not up, etc). You'll also have to play with the Priority setting, which is what causes certain tiles to appear over (above) the NPCs like the tops of trees and the like. Higher priorities are set for that.

Dunno about new song, title, and what not I've never had, or came across someone who has had that problem.

Hope that helps, somewhat with your post, and good luck.
 
Umm... when you made a new tileset option by increasing the amount of tilesets in your game - same way you add more actors only in the tileset tab, did you remember to set it the tileset you want? Otherwise it will be blank and you'll have nothing.
 

Orkal3

Member

Well, I have managed to fix the tileset problem, now it works fine, but for the images transparent, just as Mr_Smit said, how do I make them visible? And how do I make the music work too?
 
Orkal3;282503 said:
Well, I have managed to fix the tileset problem, now it works fine, but for the images transparent, just as Mr_Smit said, how do I make them visible? And how do I make the music work too?

Well I have no idea what you mean about making them visible... But for the music, right click on your map in the bottom left corner, click properties, and select the song you want.
 

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