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Tilesets are not solid

ASM135

Member

Hi.

I'm trying to complete my map, well, it is completed already, but when testing, I can walk through trees. I have put the X on everything I wanted solid, including the trees. Also, it only happens with some trees, not all of the map...
I hope someone can help me how to solve this
Thanks

Edit: It seems that someone else posted the same issue as me, but I haven't seen it because it was almost at the same time (I guess, Edit2: It wasn't, but God I haven't seen it), so I'm sorry...
 
If you erased anywhere-- such as on the layers above the trees-- with any tile besides the top-left tile, this can happen. The game uses the passability of the topmost tile, and if it's a blank tile that you used to erase... it's a handy trick for making secret passages, let's just say.
 

Feaw

Member

This can also be done with events. Like, if you already used 3 layers on one space, and it's still not passable, but you want it to be passable, just place an event with the graphic of a tile of the used tileset on it, like a bush or something else passable. You should then be able to pass through it.

Though, that the game does it this way can be very frustrating when decorating your map, so you have to keep this in mind or you'll find loads of bugs.
 

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