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This Map Is Messed Up!

one of my tiles seems to be messed up,

This is what it looks like when I am making it. Note the highest post (I should have circled it...) is in layer 3 and the corner tile and grass tile are in layer two and layer 1.
http://i155.photobucket.com/albums/s291 ... /help1.png[/IMG]

This is the in game screenshot of it, notice the post is gone. I have tried everything, remember it is in a higher layer than the others.
http://i155.photobucket.com/albums/s291 ... help11.png[/IMG]

the maps are still being made, I can just see someone telling me those maps suck lol.
 
Luminier;331021 said:
No, you see, the priority of the cliff corner, overrides that of the bridge... post... thing.

You'll have to make that cliff one tile higher, if you want that bridge to be there.

Why not just go to the tileset and make the post a higher priority???
 
Impreza;331028 said:
You also can use event. Do like this Event==>Event Ghraphic==>(tileset)==> Choose the bridge tiles==>Select "Ok" and "Always on Top".

Yes, but then it would appear over the character's head when you go past it.

o noez!1! evil floating bridge post! :eek:

Edit:
TheShadowGuy;331032 said:
Why not just go to the tileset and make the post a higher priority???

I suppose that could work, but it might mess some other things up. Or not. I dunno.
 

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