http://steelstar.hypermart.net/recsig2.png[/img]
Our world is a broken, tired place, wracked by disaster, famine, epidemic, slavery, and racial tension over years past. Yet, we always rebuild; we always bounce back, thanks to the efforts of the guilds - groups of volunteers seeking to recover and improve to prevent the next great tragedy. You control one of these guilds. Train its members, watch them grow, find new allies and rivals alike.
Latest News:
February 4th, 2008: Version 1.09 is available for download!
Changes:
http://steelstar.hypermart.net/scrn_r1_9.png[/img]
Features:
http://steelstar.hypermart.net/scrn_r1_8.png[/img]
Races:
You will make many friends during your tenure, and so it would be best to know what sorts of people you'll come across.
HUMANS
http://steelstar.hypermart.net/fac_zarg.png[/img]
Ubiquity on two legs, humans exist in all corners of the world and have a tendency to take control, whether by invitation or by force. Notoriously ambitious, they develop and govern many parts of modern society, and tend overall to be well-meaning, if not a bit blind to the needs and manners of other races. Two of the larges Human cities are Wadassia and Nal.
FORTIANS
http://steelstar.hypermart.net/fac_mord.png[/img]
While pure Fortians are human-like in appearance, members of any race can choose to adopt the Fortian lifestyle. Fortians are strict and calculating, often brilliant scholars and historians, and also exhibit incredible magical tendencies. They wear distinctive eyepieces signifying rank. Fortians reside in Fortifel, while those outcast from their society live in Sanctifel, just on the other side of the mountain.
FIH'JIK
http://steelstar.hypermart.net/fac_teeo.png[/img]
Slightly larger than humans, the Fih'Jik believe their homeland to be blessed, and most of them devote their entire lives to gaining favor with what they call the Supreme Diety. Religious strife has plagued their kind for centuries, resulting in near-constant civil war between the two home cities of Do Ssha and Kir Ssha. More and more often today, Fih'jik abandon their ravaged homeland to live in peace with the other races who would have them.
SHRA
http://steelstar.hypermart.net/fac_dehl.png[/img]
Boasting incredible lifespans and affinity for strength and magic alike, it's no wonder the lizard-like Shra have been so readily adapted for enslavement by nearly all other races, particularly humans. Their temperment ranges from mild to savage, but are receptive of both discipline and education, depending on their sort of master. Several Shra live freely as well. Their home city is unknown, if such even exists, but they are usually captured and imported from an area known as the "Shra Lowlands."
More Screenshots (Click for full size):
http://steelstar.hypermart.net/th_scrn_r1_4.png[/img] http://steelstar.hypermart.net/th_scrn_r1_5.png[/img] http://steelstar.hypermart.net/th_scrn_r1_6.png[/img]
http://steelstar.hypermart.net/th_scrn_r1_7.png[/img] http://steelstar.hypermart.net/th_scrn_r1_2.png[/img] http://steelstar.hypermart.net/th_scrn_r1_3.png[/img]
Download the Demo
Download here - Version 1.09 (36.0 MB) Updated February 4th, 2008
Known Issues:
Our world is a broken, tired place, wracked by disaster, famine, epidemic, slavery, and racial tension over years past. Yet, we always rebuild; we always bounce back, thanks to the efforts of the guilds - groups of volunteers seeking to recover and improve to prevent the next great tragedy. You control one of these guilds. Train its members, watch them grow, find new allies and rivals alike.
Latest News:
February 4th, 2008: Version 1.09 is available for download!
Changes:
- Regeneration rates now factor in to battle as well. So, a character with a Body regen rate of 1 will recover 1 Body point per turn. To compensate, enemies now do more damage than before, so be wary and back up to rest when necessary!
- Fixed a bug where using one of Lani's skills would drain from Fero's health by accident. Oops.
- Fixed a bug in the Chapters 1-2 Interlude scene.
- An additional scene now appears at the very end of the demo. It's not much, but it's there.
- Minor graphical and dialog tweaks, as always.
http://steelstar.hypermart.net/scrn_r1_9.png[/img]
Features:
- Unique take on the RPG formula: rather than HP and MP attributes, you balance the body, mind, and soul strength of your heroes - and your enemies.
- A colorful cast of characters from many races and backgrounds.
- Strategic board-game-like turn based battles focus on unit placement and exploiting elemental and weapon/armor weaknesses for full potential.
- Upgrade your heroes' stats and skills individually with essence gained from combat and other sources. No level-ups to worry about, no experience grinding necessary!
- Too many allies in your guild for your main party? Rather than leaving them out, let them support one another to gain essence. Certain pairings will give special bonuses, as well!
- Score big! Many quests can be repeated with incentive to perform faster and better for more points.
- Fifty page glossary included detailing important historical events and definitions of peoples and places you'll come across.
http://steelstar.hypermart.net/scrn_r1_8.png[/img]
Races:
You will make many friends during your tenure, and so it would be best to know what sorts of people you'll come across.
HUMANS
http://steelstar.hypermart.net/fac_zarg.png[/img]
Ubiquity on two legs, humans exist in all corners of the world and have a tendency to take control, whether by invitation or by force. Notoriously ambitious, they develop and govern many parts of modern society, and tend overall to be well-meaning, if not a bit blind to the needs and manners of other races. Two of the larges Human cities are Wadassia and Nal.
FORTIANS
http://steelstar.hypermart.net/fac_mord.png[/img]
While pure Fortians are human-like in appearance, members of any race can choose to adopt the Fortian lifestyle. Fortians are strict and calculating, often brilliant scholars and historians, and also exhibit incredible magical tendencies. They wear distinctive eyepieces signifying rank. Fortians reside in Fortifel, while those outcast from their society live in Sanctifel, just on the other side of the mountain.
FIH'JIK
http://steelstar.hypermart.net/fac_teeo.png[/img]
Slightly larger than humans, the Fih'Jik believe their homeland to be blessed, and most of them devote their entire lives to gaining favor with what they call the Supreme Diety. Religious strife has plagued their kind for centuries, resulting in near-constant civil war between the two home cities of Do Ssha and Kir Ssha. More and more often today, Fih'jik abandon their ravaged homeland to live in peace with the other races who would have them.
SHRA
http://steelstar.hypermart.net/fac_dehl.png[/img]
Boasting incredible lifespans and affinity for strength and magic alike, it's no wonder the lizard-like Shra have been so readily adapted for enslavement by nearly all other races, particularly humans. Their temperment ranges from mild to savage, but are receptive of both discipline and education, depending on their sort of master. Several Shra live freely as well. Their home city is unknown, if such even exists, but they are usually captured and imported from an area known as the "Shra Lowlands."
More Screenshots (Click for full size):
http://steelstar.hypermart.net/th_scrn_r1_4.png[/img] http://steelstar.hypermart.net/th_scrn_r1_5.png[/img] http://steelstar.hypermart.net/th_scrn_r1_6.png[/img]
http://steelstar.hypermart.net/th_scrn_r1_7.png[/img] http://steelstar.hypermart.net/th_scrn_r1_2.png[/img] http://steelstar.hypermart.net/th_scrn_r1_3.png[/img]
Download the Demo
Download here - Version 1.09 (36.0 MB) Updated February 4th, 2008
Known Issues:
- Sometimes when transitioning between battle and adventuring on certain maps, images of the health bars will be left over. I haven't pinpointed where this is occuring exactly, but it's a harmless bug for now, and it goes away on its own after a few seconds.
- Please post any other issues discovered in this thread/in a private message.