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The Gyme Template

gymetemplate.png
gymetemplatefemale.png
gymetemplateteenmale.png

gymetemplateteenfemale.png

The effort of my last week of work, the Gyme Template was originally designed for use in my own game project, currently codenamed 'Project Gyme'. The template itself is named after the project, and was created through the observation of several different templates and what I felt was their best properties. I would like to take the time to thank those artists for taking the time to create their templates, and help inspire my own: Showkaizer, Kaeru-Sama and Kaos.

Moving onto the actual template, it could probably be best nicknamed the "Quarter Kaizer" due to it's even smaller proportions than that of the Half Kaizer, while still maintaining the same type of perspective. It is mostly a minimized version of the Half Kaizer, offering as much detail as possible for it's height and width. When designing, I intended to give it a realistic shape, thus I tried to avoid large heads, hands, and feet, ending in the result seen above. It fits with most RTP Tiles and doors, making it useable to those who work with RTP tilesets or that of similar size. An unexpected result also allows for copy-and-pasting of RTP hair, thanks to the fact that the head of the Gyme template is the same width as an RTP character's head. Some basic alteration and the same hair styles used for RTP sized characters can be used on this template.

For those who wish to see examples of what the Gyme Template is capable of, I direct you to the bottom of this post, where three examples can be found. The first two are original characters of my own design (the first using a copied and pasted portion of Fighter02's hair) and the third being Fighter01, whose RTP hair was frankensprited onto the template as an example of that feature.

gymepreview.png


For those interested in using the Gyme Template for their own project, you are welcome to do so. I only ask that you provide a link to your project's topic, as a sort of "wall of fame" for the useage of the sprite.

Updates:
April 11th, 2007: Teen Female Added; two more examples in preview image
April 5th 2007: Female Template added; Teen Male Template Added
 
My next task will be to create the female template; I just wanted to see what kind of reception the male version would get from the community first.
 
Hmm his legs on the back view animation seem a bit strange when he's stepping like around the area where his butt and thigh are. His ears in the back seem to be placed odd or maybe it's the shading. I'm not quite sure what's going on with it but it seems off to me. Good job though on making it mesh with the rtp hair. That saves some time when spriting though the actual shading of them don't eactly go with the kind of shading style you have. Just using the rtp hair as an outline would probably better.
 
Is the problem in the shading or in the shape? If it is in the shading, then I wouldn't bother with fixing it; most people are going to be putting pants over that, so it's not that much of an issue (and for those who are making naked sprites, I would expect them to be performing their own ... overhauls of the body) The ears look okay to me, but if there is enough people who think there is a problem, then I will look into it.
As for the hair not matching the style, that is likely due to the fact that I had not made the sprite with the intention of that feature; it was an unexpected result which I found favorable for those converting from the use of RTP.
 
Wow, this is great! It actually looks pretty good. Do you plan on finishing the two original examples at the bottom? The character design is impressive.
Like others have said, I do like how the hair from the RTP fits, but my favorite feature is the more realistic proportions and that it still works with the RTP.
 
Yeah, I do plan on finishing the original examples, as they will be a part of my game project (uncertain when that will be though, since the project may be on GMS.net) Im more focused on working on the templates first, so i'll probably try making different body types once the male and female sprites have been finalized.
 
That's a great idea actually, I hadn't thought of that. A children template and a muscular template would probably be the most needed, and then maybe a overweight template.
So even though this template is for your project, are you saying we can use this? I would love to try and make a sprite with it.
 
It was my intention to make this a public template. Although I developed it for my own game project, I wanted to share it with the community. Knowing people like it enough to use it means I did a good job with it.
 
Thanks. I was just making sure, because sometimes people post and say we can't use the stuff they post.
On Friday I'll see if I can make one, and if I like how it turns out I'll post it in the thread so people can see an example of how a full sprite looks on the set.
I'm not the best spriter, but I've done stuff here and there and read some tutorials.
 

Tim.

Member

Looks great in my opinion, this might become one of the more popular templates. The mouth bit looks strange to me though..
 
yeah, the mouth is just a straight expression, and nothing more, but that is really just my personal preference, since I think it helps fill the face. Some people would probably choose to remove it, but others may want to create facial expressions later on, like laughter or smiling, so they might appreciate it
 
Added another update to the list. This time, I added a Teenage Male character. Next up will probably be a Teenage Female, and then a Child template.
 
not a bad job; reminds me of some of my earlier work. Shading and pallates are a tricky thing to master, but you seem to be off to a pretty good start. You should check out the tutorials by Tana; might help you improve your skills even more.
 
The Teenage Female sprite has been added, bringing the list up to four. I also added a couple more examples; one using the teen female sprite, and the other a lizard-man made using the male template.
 

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