About:
In another realm. A battle of magic and nature is at its peak. There are two sides, the Empire and the Naturalists. The Empire dont agree with the laws of magic, and dont except it as a way of battle or art. While, the Naturalists are all about magic and connect with nature and the elements to establish this. The Empire live out in towns covered with thick, brick walls too cover their people. While the Naturalists live in camps in the forests, and disturb the common nature of the Empire. While the Empire hates magic, the Naturalists hate the idea of not accepting magic. Their battle is ironic, somewhat like heaven verses hell. Heaven being the naturalists, pure and open-aspected. While, hell is the Empire, corrupt and simple.
The Naturalists consists of four types of classes. Each of them being able to control one type of element to their own skill. Each element being unique and powerful on its own, the one bearing this magical essence can bring great havoc if they choose their path wisely and experiance the word, travel and socialize with the many people of the world.
Throughout the game, your character will get stronger in certain areas(Strength, Dexterity, MaxHP) depending on how you socialize or do certain things throughout the game. Basically, your choices alter your characters advantages through battle. Making the game somewhat related to yourself. For example, if you have alot of Agility you are more of an assassin. If you have alot of Defense, you'd be more of a brute warrior.
The world doesnt only have good, but it has bad. The people in the realm have needs too, they seem to get a little cranky if they dont get "roasted". A small twig type tree root grows around the earth, it contains a certain chemical that gives off the same feeling as being high. Its substance is illegal, and if you talk to the wrong person or get to open with them while having the drug on you. You could be sent to jail.
The Naturalists consists of four types of classes. Each of them being able to control one type of element to their own skill. Each element being unique and powerful on its own, the one bearing this magical essence can bring great havoc if they choose their path wisely and experiance the word, travel and socialize with the many people of the world.
Throughout the game, your character will get stronger in certain areas(Strength, Dexterity, MaxHP) depending on how you socialize or do certain things throughout the game. Basically, your choices alter your characters advantages through battle. Making the game somewhat related to yourself. For example, if you have alot of Agility you are more of an assassin. If you have alot of Defense, you'd be more of a brute warrior.
The world doesnt only have good, but it has bad. The people in the realm have needs too, they seem to get a little cranky if they dont get "roasted". A small twig type tree root grows around the earth, it contains a certain chemical that gives off the same feeling as being high. Its substance is illegal, and if you talk to the wrong person or get to open with them while having the drug on you. You could be sent to jail.