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Temporal Fates (DEMO ADDED) 08/07/08

Temporal Fates

>-< Storyline >-<
One day, in the year 2008...

A boy named Pherow and his girlfriend of 3 months, Iria, were finishing up
what they thought was a normal day of highschool..

The last bell rang for school to let out and all the student rushed out of the
building, except for Pherow.
Pherow stayed back and waited up for Iria.

Iria has Physical Edgucation for her last period class, so her class is almost always
the last to leave the school since they all have to change back into their street
clothes.

Iria was taking longer than usual today, she was the last to leave the girl's locker
room and she was still in her gym clothes.

Iria had been having major headaches all through school and most of the time at home
for the past 3 or 4 days now, so she's been a little out of it lately.
Pherow understood why she was taking so long to do things lately but being as
impatient as he was, it was still bothering him... almost felt like having to wait
for her after school was slowing him down and holding him back.

But Pherow couldn't help it.. he had to wait.. he thought about leaving without her
once in a while, but half way through the thought of it, it made his stomach turn.
He was beginning to think, maybe I'm in love.

Afraid to reveal it to Iria, Pherow kept pretty quiet through most of their walks home
after school.

But this day.

This day was about to change their lives forever.
This is the day that everyone will experience what a true feeling love can actually be.




On their walk home today, they had decided to go to Pherow's house for a little
while and then have Pherow walk Iria Back to her house and call it a night.

Not too much planned for today.

Iria was wearing her favorite outfit, a pinkish-purple dress, with a matching color hat
with her favorite feather sticking out of the top, and of course, her favorite matching
color shoes.

Pherow and Iria walking home passed by many people, walked for almost twenty minutes
until out of the cornor of Iria's eye, she saw some brightly glowing circles down a long
dark alleyway and stopped to turn so that she could reasure herself that it was and could
only possibly be, her imagination.

Iria stopped, and reached out for Pherow as he didn't even notice that Iria had suddenly
stopped and was no longer walking right next to him anymore.

Pherow quickly turned back around telling Iria that it was nothing, hurrying her to
get home.

Iria Kept telling herself that she couldn't have imagined that. Surely if it was imagined,
thise brightly yellow colored circles wouldn't have been just sitting there like that, they
didn;t ever fade away or disapear before they started walking away from them. Could Pherow
not see them? Maybe he has something else on his mind, so he didn't even bother to look.

Pherow was just thinking about how to tell Iria that he loved her...

Iria knew he wanted to say something, he had a very stern look on his face the whole walk
home, it was full of thoughts. He looked as though he was about to explode if he could just
say three little words...

"I love you."

But he couldn't.. He felt embarrassed, especially here, on their walk home, surrounded by
all these people, walking to and from their jobs, school, and homes.

Iria had a strange feeling, a very awkward one, one she had felt before though, a feeling
like the one she felt when she had lived with her father, a feeling of being watched. One
where she would still feel it even in a locked closet with all the lights on.

She turned to look around...

Iria froze, letting Pherow continue on walking ahead again. This time though, Pherow
noticed her after a few lonely steps.

Pherow had turned back around to face her, and took those few steps back.

Iria looked straight at his face and reached out her hand. Her face had an expression of
fear, it looked like it had lost all the color in her face, as is she had seen a ghost.

Pherow tried to comfort her, telling her things like, "We're almost home." and, "You have
me here, you don't have to be so scared."

Iria wasn't paying any attention to him at all though, she just kept looking around.

Pherow decided to try and see what gave her this face, and turned around and looked in both
direction.

People were everywhere, cars on the street were driving past one by one.
Things looked normal, as they should.

The bright yellow circles must have followed them here, they were now floating in the air,
bouncing to and from above the people's heads.

Once a circ;e was above someone's head, it would bounce up and down a few times sprinkling
some sort of powdery substance over them, once that powder was breathed in it would
completely imobilize them, soon, one after another the few brightly colored circles bounced
from one person to the next and in about five minutes time, there was not one person in the
area around the two of them that moved an inch.

Pherow again could not see this, but to him, it just looked like people were just stopping..

The wind stopped blowing.
The cars were all at a dead stop without even using the brakes.

Pherow turned to face Iria again, but this time it was Pherow that had the face full of fear.
He was speachless.

Pherow still starring up at Iria saw for the first time, one of the bright circles, this one
wasn't yellow though, it was a bright red.
It was straight behind Iria and it was comming right at them fast.
Pherow, at of instinct tried to push Iria out of the way as fast as his reflexes would allow,
but.. they were too slow.

The little bright red circle had grown into a greater size, bigger than either of them.
Once the bigger circle reached Iria it began to have a sort of reflection, like a mirror, and
it swallowed Iria up then disapeared along with Iria...

Pherow fell to the ground from leaping to Iria's rescue and failing to do so he stood up and
looked around quickly without saying a word.

Once Pherow turned around, he saw again another brightly glowing circle. Again though this one
was a different color, this one was a bright green color. This circle came straight at him fast,
faster than the last.

The Circle grew larger like the last one and began its mirror like reflection again...

Except this time, he saw himself, but he lost his breath, and couldn't swallow... It was showing
Iria standing right behind him..

Before Pherow could even turn around though.. the Green Circle had got to him and swallowed him
too...


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It was now roughly 1,500 year earlier...

Pherow woke up in a tent in the desert all alone..

The first thing he thought of when he awoke was, "Where is Iria?"

He knew that she was no where to be seen, nor was she anywhere near him at all...

The only thing he could think about was finding her.. and he wouldn't let anything stop him.




The journey begins...

>-< Characters >-<
Main Character:
        - Pherow - http://img359.imageshack.us/img359/1079/pherowpiciz4.png[/img]
          An ordinary 17 and a half senior in high school.
          Pherow is unknowingly in love as he sets out to prove it by rescuing the girl he is in love with from complete disaster.
          He will travel through time and to the edges of the universe to find her with close to no concern for his own health.

        - Iria - http://img355.imageshack.us/img355/8792/iriapicxr2.png[/img]
          A 17 year old classmate of Pherow.
          Iria moved to this city a little over three months ago, which is about the time her and Pherow started dating.
          Sort of a love at first site thing.
          Iria is being tracked down by a secret organization run by her father in attempt to finish the experiment her father started.
          She will be thrown through time to be a test subject on matter that was found mixed with the oxygen 1,500 years ago.
          She awaits Pherow to save her from these awful experiments and bring her back home to have the peaceful life she had
          always dreamed of.

        - Captain Fury -http://img355.imageshack.us/img355/7947/cptfurypicmf5.png[/img]
          Not too much is known about Cpt. Fury right now, but he will have a main role in the journey to rescue Iria.
          Captain Fury is a pirate who's ship crashed into a huge sand hill, mistaking it for a mirage.
          Captain Fury was the only crew member on his ship to survive the crash.

        - Malikie - http://img292.imageshack.us/img292/5857/malikiepiciv6.png[/img]
           Malikie is another one from the present time zone.
           Malikie was walking home after school the very same day as Pherow and caught a strange girl in the corner of his eye being
           attacked by something he had never seen before. For some strange reason he couldn't help but to run to her help.
           Malikie was swallowed in a portal made by this creature along with the strange girl named Isabella.
           Now Malikie has to rely on how well Isabella can remember her way around this strange place and hopefully find a way to get
           back to his own time.

        - Isabella - http://img254.imageshack.us/img254/1664/isabellapicgd4.png[/img]
          Not much is known about her past except that she had a boyfriend named, "Ash" who coincidentally looks alot like
          Malikie, even their size in clothing is the same. She offers to help Malikie search for a way to get Malikie back to his own
          time before any of these events would change the future, Malikie could end up going back to a wasteland if something
          were to go wrong in the past. Isabella is speechless when Malikie mentions that he will avenge Ash's death as payment
          for Isabella's help.

        - Justice - http://img172.imageshack.us/img172/3787/justicepicpm9.png[/img]
          Justice is a hired mercenary, who was caught in the middle of a surprise attack in a small town in the middle of no where.
          In this battle he loses the life of his only cousin, "Destiny".
          Justice gives Malikie a choice of whether to take him with to avenge his cousin or to let him go and do it himself.

        - Kain - http://img508.imageshack.us/img508/3589/kainpicmu5.png[/img]
          Kain is a man with godly strength and uses only the biggest swords.
          He was traveling with his father going from city to city looking for work and helping the needy.
          Kain and his father fell asleep in the local inn when the same strange creature that Malikie encountered snuck in the window
          took his father away.
          Kain got up quickly and gave chase following him all the way to a nearby cave forbidden to enter called, "The Cave of Spirits".
          Malikie only saw Kain run past yelling so of course Malikie ran after him curious as to what what happening and met up in the
          deepest part of this cave.
          Kain vows to accompany Malikie to find his father... or avenge him, only time will tell.

          Malikie's journey to get home is now turning into a quest for revenge...

        - Faith - http://img372.imageshack.us/img372/6089/faithpicgk0.png[/img]
          Faith is mostly unknown right now, all that is known is that she is the girlfriend of Justice, and will join up with him
          at some point.

>-< ScreenShots >-<

>-< Special Features >-<
- MENU -
Fully Animated Menus: including Title Screen, Main Menu, Name Selection. (ALL CUSTOMS MADE)
Class and Party changer: Semi-Animated
Faceshots and Battler Graphics in almost every Menu screen.

- BATTLE SYSTEM - as seen in the screenshot
Icon Battle Commands.
Power Skills (Limit Breaks) All exclusive to each character.
Each Characters way of magic is different. (Pherow uses Button inputs, Iria uses casting timer, others are a surprise).
Enemy Hp Display.
Custom Made Boost Gauge. (Every successful Spell or Power Skill Used adds to the boost gauge which when at 100% gives a random boost, Attack power up 20%.. etc.
Button Press Dodge (Dodge an enemy's attack by pressing a button at the exact timing.)
Restore Magic points when defending.
Characters are all fully animated. (added Six Attack animation in place of the default three.)
Switch from front row to back row in the middle of the battle.
Combine each characters magics to form even stronger ones(INCLUDING POWER SKILLS) with up to four party members.
Fully Animated Battle Result Screen with Faceshots.

- EXTRA STUFF -
Push, Pull, and Throw Crates, Barrels, and Rocks to gets through extremely difficult and time consuming puzzles through your travels.
Buy, Sell, Trade, even Auction off your very own Horse, Cow/Bull, or Dragon.
Race them against others too. (considering making this an online minigame).
Many, Many Minigames throughout the game, including.. Catching Pigs, Balloon Jumping, Wall Climbing, Sky Diving, and many more surprises.
An Extremely Customizable Creation System (Create Weapons, Armor, and Accessories using items found around the world, customizing everything, down to even the icon.)
Special Books found in a Library reveal every Monster you have every come across, every item, weapon and piece of armor you have come across and also every magic and power skill you have learned or seen a monster use.
Every little piece of music is done entirely by me. (Look in the Soundtrack Spoiler to hear a sample).

>-< Soundtrack >-<

>-< DEMO V1.0 >-<
Megaupload - 128 MB File http://www.megaupload.com/?d=LZG7JC0Q August 7, 2008.

I think thats about it. I will Upload a demo when I'm finished getting some bugs worked out, it might be a while yet.
anyway, let me know what you guys think.
I'll also add more screenshots too, let me know if you would like to see a specific one too.
If there is anything else I forgot to add here please let me know.
 
This doesn't look like it'd belong in Early Project Discussions, but I'll let a mod handle it. o,O

Anyways, you didn't post the actual plot/story, but mentioned it in under characters.  It's hard for me to comment on this project, since I think stories are what makes the project good and you're missing that.  Finish typing out your storyline and I'll comment again.
 

moog

Sponsor

The story doesnt tell jack about the game. Its like, "Lets go home!" and then "FIGHTING DEMON SCREENSHOT" :\

The screen looks odd, but in a good way. Its interesting. Anyways, Ill post more on this later when it looks more appealing. Good luck!
 
*Bump*    well kinda a bump
added ALOT more storyline. Let me know what you think now.

thanks.

*edit* sorry, i also forgot to mention that battle scene screenshot, it was just a test battle screenshot, so yeah, i don't have a cave made yet nor have i even used those monsters in the game yet, i was just playing around and those monsters just look fun. lol. and i just wanted to see what it would look like in battle. plus i wanted to test out the battle background that i made. well kinda, i just took a screenshot of a quickly made cave area and made it bigger and set it as a battle background,

do you think it looks good as a background or should i scrap that?
 
I honestly couldn't get very far into your story. While it's good that you've put thought and effort into this, the level of detail is excessive for a main story description. We wanna know what this game is about, not read about some (as far as we know) generic high school kid deliberating whether or not to go home without his girlfriend. So I scrolled down to the characters section and went, "What the fuck, secret government project?" So the moral of the story is cut to the chase early on. That said, you can certainly put a narrative in your topic as long as you also have something much shorter, which should include enough info for people to know wtf is going on: the premise of your game and the beginning of the plot (so spoiling the first few minutes of gameplay is fine; you don't need that huge spoiler warning). If you *must* talk about them walking home or whatever, keep it to a sentence or two, and then start talking about these experiments and what have you.

About your narrative, though: try starting it in a more exciting place. I have no idea what your plot is because I didn't get that far, but what you have there looks like a lot of pointless detail that isn't important in the overall story, and I don't particularly want to read about high school kids doing nothing interesting. You lost me when you started talking about the details of Iria's outfit, which I frankly don't care at all about; I want to know what kind of person she is, not what she wears. But yeah, start by giving Pherow some kind of conflict beyond "Hmmm, do I go home and leave my girlfriend?" I mean, the same basic premise could work if you throw in some more interesting elements. Maybe he has something he really needs to do (and don't make it homework or something, no one cares if he flunks math), but he decides to stay and walk Iria home 'cause he's seen strange men around her house recently and is worried about her. Or whatever. Give him more compelling motivations. But a better approach might be to change the place you start it; a good rule of thumb is that stories should begin where the main character's life changes.

That said, I do appreciate the effort you put into writing that up, and that kind of enthusiasm bodes well for your game. Good luck!

P.S. What kind of name is Pherow for a normal high school student? Iria is fine, but Pherow? It might pass if it's his surname, I guess, but it's still pretty weird and vaguely irritates me for some reason beyond it being out of place.
 
Humm, haha i was just basically going by, "the more details and story, the better" lol, but i guess i did get a little carried away..

i'll see what i can do about shortening it up a bit.

That whole storyline section was all taken straight out of a sort of book that i'm writing, well sort of, i added little extra stuff in there after reading through what i had there in the first place.

although if you think about it, going through all of this in the game, it would only take a few minutes, not nearly as long as it takes to read through everything that i wrote in there.

also, where would you suggest that i start the story?
im not to sure where else a girlfriend and boyfriend, still in high school would hang out anymore..
i've been out of school for about five years now, and i have a kid.. i dont have much time to look around for high schoolers. lol. maybe a park or something.. i could make that work.

any ideas? lol.

haha about the name Pherow.. I actually really could not come up with a good name, so what i did was kinda take a part in the story(not on here yet) where he has to go through the desert, looking for Iria, and so i was thinking, years ago there were pyramids in the desert and then i though in the pyramids were Pharaohs. I always liked the sound of Pharaoh, so i just thought i would mix it up a bit and make it an actual name but spell it a bit differently. lol.
maybe i'll come up with something alittle more... real lol.

thanks for the comment. I really appreciate it.
 
Well, the problem with the way you're starting it has more to do with what's going on than the location. Like I said, school is fine if you make what the characters are doing interesting and relevant to the plot instead of having them just kind of waffle around, going through the motions of their daily routine without introducing any conflict. Conflict is what drives a story, and if you have weak or shallow conflicts, your story is boring. But I'm not just talking about hero vs. evil guy; it can also be internal, like in my example before of Pherow wrestling with whether to go home and do his Important Thing or stick around and wait for his girlfriend 'cause he's concerned about her safety. Here's a page on writing it a quick Google search turned up. If you want examples, open any book you like and check out the first few pages; I guarantee you it's there. Personally, I prefer internal for beginnings because it shows us something about the character and gets us to sympathize with his problems instead of showing us explosions and things involving people we don't care about, but external can work; I'm actually using external for my game because there's a very specific event that sets the plot into motion.

But yeah, since your beginning part would be much shorter in the game, it might not be a big deal, but you always want to make your beginning as strong as possible to convince people to stick around from the get-go. So what exactly is the game about? What's the actual plot?

Also, I like name generators when I have problems coming up with names. This one is neat for real names because it lets you set the obscurity factor, so you can come up with something unusual but still realistic.

And I'm glad to help. :P
 
haha actually i love that website about the writing, thank you, it gave me some ideas on how to fix it up, i'll fix it in a little bit, i like to write it on paper before i type it up on here.

that name generator is amazing, i looked on there for about 30 seconds and i found four names i like.
-Servano
-Averitte
-Dismore
-Pellom

the last one sounds kinda funny, but in a good way lol. i like the name Servano, but does it sound like a good name in place of Pherow?
 
Servano is fine, but it also sounds Italian or something. Maybe you can work with that and give him a little cultural background, but it's odd enough that I might not use it without explaining it. The other names are also pretty unusual, and while the occasional oddball name like Servano is fine, you don't want to do it to all of your characters if you're writing in the real world, or you'll start straining your reader's credulity. I mean, you don't have to name them all John and Sue, but try lowering the obscurity a little so you get Marguerite and Gene and whatnot instead of Pellom. That said, using those names together would fit well into a fantasy novel; they sound nice and exotic enough for the genre, but they also sound like things you'd name your kid. I like Dismore especially, but maybe as a surname so you don't overload your characters with weird names?

And glad I could help!

Edit: Oh, there are a bunch of sites you can use to look for names like www.babynames.com or www.behindthename.com, also lets you search by ethnicity and meaning and stuff. I wouldn't go overboard with the meanings, though, as that's kind of lame after a point. And if you want surnames matching ethnicity, a quick Google search turns up results. I remember I had an Italian character a while ago and found neat stuff like Santinelli and Andreoletti on some lists.
 
haha thank you i'll look at those site in a bit when i get a bit more time, oh and thank you for that behindthename.com website, i have been looking for one one those website ever since i named my own kid.. lol, although i love his name, and i'm going to be using it in my game eventually as well, "Aiden"

haha thanks again i really appreciate all your help.
 
here's a small update.

i added a new character and replaced the battle screenshot with a new one, and another screenshot from in the school.

check the first post!
thanks.


*EDIT* alot of new screenshots were added a minute ago,
-I added a shot of an oasis map, so that you can see the on screen hud. (looking for crits on it, tell me what you think of it please.)

-I added a shot of a feature being used called "The Ring of Truth", it shows hidden objects and creatures on the map that you normally couldn't see, something i thought of to add a little extra secrecy to my game, hidden dungeon entrances and treasure chests and that sort of thing. again, let me know what you think.

-I added a shot of another main character on horseback in that same desert, i custom made animations for mounting and dismounting the horse, and i set a separate animations for walking and running.

-Lastly I added a shot of my world map. First off, I know it's not Earth, but i do have good reason and it's actually pretty simple, there are no monsters and never were any monsters on earth, and since it's an RPG and i didn't want to have only human enemies, i made my own planet called, "Enternia".


*ANOTHER BIG EDIT*
- I added a few more characters.

-Malikie
-Isabella
-Justice
-Kain
-Faith
 
I guess this is a Bump (slash) update lol
i have finished a demo of the game, the play time is about 45 minutes to an hour, depending on how much you explore the areas, fully explored it took me almost an hour and a half, so i hope you're prepared..

the bad news is (and sorry bout this) is that i will be gone for the weekend and i cannot upload the demo tonight. I will be back on monday(8/28/08) and will upload the demo then as soon as possible.

I am looking for anything you can give me for advice, criticism, anything..

again i'm sorry for the wait, but i promise it's worth it.

thanks.
 
"The Ring of Truth" sounds extremely similar to the Legend of Zelda's "Lens of Truth". In fact, the names are pretty much the exact same. And their functions are similar as well (to reveal things previously hidden) It's a good concept, but it sounds too much like the Lens of Truth to me.
 
That's not really a bad thing, sure, it sounds similar, but it's not a feature you see all that often. I personally think it is a clever addition - so long as it is used enough to add hidden areas to the story, and it gets used enough in the main plot to remind you to try it on other occasions, too.

Onto the rest.

I think the HUD you are using for the Ring of Truth and other things is a bit too elaborate. I find it to be very distracting from what is going on onscreen, and the text seems hard to read. Take a look at Legend of Zelda: Ocarina of Time. The HUD in that was simple, plain, but very effective. Yours as it is now seems to be a bit cluttered, and not very easy on the eyes.

Music: The battle theme is cool, though I would want to play some battles with it to see what it "feels" like as a battle theme. Battle themes as stand alones don't always "feel" the same as when you hear them in game. It's a nicely composed bit of music, though.

Characters: Pherow (I like the sound of the name, though may I suggest changing it to Fero? It "looks" more English but keeps the same spelling. It's also nearly a real name, I work with a woman named Farah so it's at least as good as Iria)
Pherow strikes me as a very angsty hero, what really got me though is how he's been going out with this girl for three months, yet he's not sure if he loves her or not. Perhaps you could change that to "he's been going out with her for three months, and although he knows he loves her, he can't say it".

Malikie almost seems to be taking over the story. Is part of the story told from his perspective, by any chance? Your character list strikes me as being divided between the two of them, with both acting as heroes of their own tales.

Justice - love the name of him and his fellow villagers. I'm assuming the whole town he was from had names like that. Given the time travel plot, that is a nice way to make his origins distinctive. Makes me wonder if he'll have an arch-enemy named "Nemesis" or "Plague".

Character sprites are excellent, they fit the stories you have associated with them nicely. You overall storyline definitely seems to be drawn out a bit, I hope the game does not take so long to get to the "punch".
 
OK BIG EDIT NOW!!!

DEMO V1.0 ADDED August 7, 2008 8:22 p.m.
Updated screenshots too,
i remade my HUD and a couple more things.
My battle system is kind of buggy the Enemy's HP does not move and the Boost system isn't fully working yet, so those features are not going to be usable in this demo but they will appear in in this demo, so just kind of ignore it for now.
The demo's length is about an hour and a half long, depending on how much you explore.
I'm constantly working on the game so I will be updating this pretty often so check back every once in a while to see if some new features and gameplay are added.

thanks and please!!!!
Tell me what you guys think of this!
 

Izzy

Member

Lost_in_Exsistance":j5703jsf said:
OK BIG EDIT NOW!!!

DEMO V1.0 ADDED August 7, 2008 8:22 p.m.

Can you add your game to server again? Or use Rapid, because i downloaded this file 2 times and i have this same problem again - instalation crushed when my computer extracked Battle BGM >_>

Sorry for my English ^^'
 
The problem isn't the server the game didn't compile properly because of the excess of MP3s included in it. You should compile the game without the audio and put it in the file after, that way, you can zip it or rar it after you put all the audio in the folder. Although no ones gonna download a 128meg+ file unless the game looks top class.

What can I say, first off the story, delete it and write what happens when you're playing the game not how much Pherow is having inner turmoil about telling his girlfriend he loves her or she's seeing giant hoops freezing people which Pherow much be retarded not to notice, I'm sure people don't normally stop mid-step. The writing on that bit is also terrible, so much detail on what doesn't matter and for what does it's vague, it doesn't flow, I only read it so I could give appropriate feedback, which is, delete it.

Write something concise about the first scenes of the game, like perhaps mention that all these 8 characters enter this world wherever it is (cos you don't tell us) differently and they all have their own goals and reasons. Talk a little about why they're there because for all I know they could just be there because some crazy mutant clown sent rings of despair to hunt them down so they can be human acts in his circus of manfreaks, or just her dad who is really, really retarded and wants to use her as an experiment that involves time travel and oxygen. Talk about her dad and why otherwise it just looks like a weak last minute twist to try and get a villain.

Also the characters, I've never seen a more disjointed bunch of random figures before, Captain Fury? Where the hell does he come into the plot? You've written details into the characters but because of your lack of story they're all disjointed events, perhaps if you had a reason for such, like them all stemming from the experiments of the retarded father then it would make sense but it's just details with no depth.

The battle system EWW was all I thought when I saw it, use the default battle system dude it would look 10000 times better than that blurry jumble of impact text, health bars and camouflaged characters. That screen really looks awful, I think it's the worst use of the side battle system I've ever seen. Even the damage numbers have red glow on them, WTF! You won't even be able to make out half the numbers if 10 come at once.

The enemy HP numbers are impossible to make out, and you do not need the Name, Health, Magic etc which is written on there for whatever reason. It clutters the screen a hell of a lot more, change the font to something less bold and that doesn't eat up space, or at least turn the size down!

The modern day high school! WTF again! Where do you ever see a high school that's made out of wood!? Seriously that alone is enough to make someone never touch your demo or game, it would take 5 minutes to look over rmxp resource sites and find a school TS! You should do it, that just means the rest of the game is gonna be as badly presented.

The Screens of the HUD you get on the map doesn't look that bad but it's style is just way too seperate from the world, it looks out of place and especially that giant dome thing it looks like one huge put off. The map looks good but I have doubts it's yours given the style of the HUD and characters.

I'm talking from the thread here, not the demo but more people than not will be seeing this game from the thread so it needs a revamp, or update depending on how much work you've done on it, the huge gap between your posts before and now suggest you haven't though.

Good luck with this thing, it could be interesting if not original depending how you work on it.
 

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