i'm using this code in one of my scripts (code was gotten from the FAQ, edited for my use)
That works fine, but how do i make it do the fadeing screen like when you use the transfer player event command?
At the moment its instant
Code:
#Teleport to map
$game_temp.player_transferring = true
$game_temp.player_new_map_id = Monster::Maps[@bestiary_left.index]
$game_temp.player_new_x = Monster::X[@bestiary_left.index]
$game_temp.player_new_y = Monster::Y[@bestiary_left.index]
$scene = Scene_Map.new
$game_map.autoplay
# Switch to Map screen
That works fine, but how do i make it do the fadeing screen like when you use the transfer player event command?
At the moment its instant