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Taking the black background of the menu

I started rearranging the windows on the defaut menu... but when I do that I get a black backgroung that stays behind the windows, is it possible to turn it off and let the current map show?

Thank you all in advange
 
Yes it is possible and its fairly simple, to my knowledge the line is;
Code:
$spriteset_map
Or something similar (can't check at the minute), simply place that under def_main in your menu and it should work.
 
I'm fairly certain that either that line of code or another line of code in the Game_Map or Scene_Map provide the map as a background rather than a black background. I'm sorry I cant provide it at the moment but my memory is terrible and I cant check.
 
You're best be is to go into def_main and type this:
Code:
@spriteset = Spriteset_Map.new

Then go into the update and dispose definitions and put this repsecitvely:
Code:
@spriteset.update
and
Code:
@spriteset.dispose

That should do it no matter what version you are using. If you are using VX, you need to remove the "create_menu_background" calls in def main, update, and dispose.
 

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