I'm thinking of a system where when you first enter battle and selecting 'Fight' option out of 'fight' and 'escape', it would then state a few choices of tactics for the fight with unique bonuses in the particular battle.
E.g. Defensive Stances - damage taken = 90%
Offensive Stances - Damage dealt = 110%
Etc., perhaps more advanced ones such as a chance of reflection, absorbing, counter-attack, or something more creative if possible.
Would be best if it works with RTBS (Cogwheel)~
Just thought it might make battles more customizable to the player's interest.
If anyone's interested in the request, thanks a lot! I'm mostly just throwing the idea out here though.
E.g. Defensive Stances - damage taken = 90%
Offensive Stances - Damage dealt = 110%
Etc., perhaps more advanced ones such as a chance of reflection, absorbing, counter-attack, or something more creative if possible.
Would be best if it works with RTBS (Cogwheel)~
Just thought it might make battles more customizable to the player's interest.
If anyone's interested in the request, thanks a lot! I'm mostly just throwing the idea out here though.