This is a bit of an idea I had and I'd like to implement it into a few of my projects.
FF Chronicles and Anthology had a feature called a system file, where after you beat the game it would create this separate file which could then access hidden features in the game.
My idea is, could a script be made that could create a system file for a project? It could store things like your party and equipment information and then be imported into that project or another project.
An example application for this script would be say if you had two games, one was the original and one a sequel. Say someone beat the original and made a system file. They could then import that file into the sequel and get access to special features.
Is a script that could do something like this realistically possible?
FF Chronicles and Anthology had a feature called a system file, where after you beat the game it would create this separate file which could then access hidden features in the game.
My idea is, could a script be made that could create a system file for a project? It could store things like your party and equipment information and then be imported into that project or another project.
An example application for this script would be say if you had two games, one was the original and one a sequel. Say someone beat the original and made a system file. They could then import that file into the sequel and get access to special features.
Is a script that could do something like this realistically possible?