Hey everyone,
For my game, the Player gets trapped in quick-sand and needs to get out by moving in the direction of what the screen tells him to.
As an example, what I want is a text screen to come up for about 2 seconds saying something like, "up down up down right left down up" and wait for the player to repeat these movements in the same order they were given. The player has to get this right three times, each with a different set of move combinations. However if he/she fails to repeat the given set of directions, the screen flashes red, returns to the first set of move combinations, and gives the player two more chances to get the set right (making a total of three errors possible before the character dies).
how exactly would I go about doing this?
Thanks in advance
For my game, the Player gets trapped in quick-sand and needs to get out by moving in the direction of what the screen tells him to.
As an example, what I want is a text screen to come up for about 2 seconds saying something like, "up down up down right left down up" and wait for the player to repeat these movements in the same order they were given. The player has to get this right three times, each with a different set of move combinations. However if he/she fails to repeat the given set of directions, the screen flashes red, returns to the first set of move combinations, and gives the player two more chances to get the set right (making a total of three errors possible before the character dies).
how exactly would I go about doing this?
Thanks in advance