Create an event, and set the Trigger to Auto Start. Within that event, move the other events, the hero, show messages, or do whatever else you want to do for the cut scene. Now do a Local Switch Operation, and turn Local Switch A ON. Make a second page to the event, and have the Precondition be that Local Switch A is ON.
If you're creating an opening cut scene, and you don't want the hero to be visible, then go to the database, click on the System tab, and remove all heros from your starting party. Now create that Autostart event on the opening map, and add your starting party back in after the event is completed.
If you're creating a cut scene in which the hero should not be visible, but that is not an opening cut scene, you can either remove all members from your party, or set the lead character's graphic to blank before the cut scene begins.