Yeah, but how do you set it up so you can only steal an individual enemy's item once?
I don't want players to rob the same monster over and over and over and over ad nauseum.
Also, how do you " add a conditional branch for each enemy"?
I'd also like to be able to steal from each member from a troop. Like, if the player's fighting three Slimes, he can rob each Slime once.