Basicly, I'm in a room and every 30 seconds a monster is added to this room, everything works perfect until I enter battle. The timer keeps on going in the battle and whenever it reaches 0 the battle just stops and the game continues acting like I won it (without winning it nor losing it.) So my question is, is it possible to start up the timer with a variable? From what I have seen it is definitely possible to save the timer in a variable, but I haven't found a way yet to recall it.
Thanks in advance,
GlennDH
Thanks in advance,
GlennDH