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Stars of Arcadia ( Side Project ) in works

Story: The early years of the world was said to be quiet, but other people knows the real truth behind the origin of the almight Giarra leaders, before in the early years there were two powerfull organisations of the world, one fought for peace and quiet while the other one fought for rage and war, the peacefull organisation was known as Arcadia and the Chaos organisation was known as Giarra, later on the Giarra leaders was infused with the liberation shard and they brought chaos and rage upon the world, as the wiped out the arcadians, 100 years after everything is forgotten and only Giarra is remembered, as the years go giarra is known as the almighty and only leading protectors known, but the arcadians are not totally wiped out, the new age is standing up and rising up against Giarra

Now thats the story for now, but it can easily change

Engine: RMXP

Features:
Breeze Tileset and Sprites
ACBS(ATOA)
Tales of Sprites ( Actually done right this time, i can ensure that )
Materia ( Called Shards )
Movement Script
Possibly Swimming
Enemy Detection


This is just a game i am planning for side project, it is already in works and it is looking good as of now i can say that with open heart


Main Protagonist:
Name: Jacel Arcais
Personality: Clever, rude, fast, troublemaker, has good attitude and has a big heart
Biagoraphy: to come people
Sprite of: RId Hershel
Credit to: Namco
others are still in works

ScreenShots:
screenshot3td.png

screenshot2q.png

screenshotiq.png

Credits to Following People:
Namco for Sprites
Enterbrain for RPG Maker XP
Axerax, GreenRaven and Gratheo for the Breeze Revolution! ( its time it is started being used as an RTP )
Xaixis for demo pack with Breeze stuff to get me started thank you!
Atoa for battlesystem
SephirothSpawn for Materia System
The Law G14 for Quicksave system and CMS
f0tz!baerchen for Pixelmovement Script
Animations are to soon be credited for

Tell me what needs work on and any help will be take in an credited
 
Are you seriously mixing RTP and Breeze? That is a big no-no. The two are completely different art styles and putting then in the same game is a terrible idea. I'd recommend NOT using Breeze in the first place but if you must use it then use it for the whole game.

Either get some different backdrops for your battlemaps or work something else out to make the whole game have the same style. Jacel's sprite in the overworld looks completely different from his battle sprite and it's really hard to tell they're the same person. It's lazy just adding sprites and not even trying to tweak them to look more similar. Also, the sprites in the battle screens are ridiculously small. You have a huge amount of empty space there-make your battle sprites bigger to fill the void somewhat.

Jacel at the moment sounds much like every jRPG protagonist to have ever existed, by the way.
 
Okay trust me this game has changed from this stand point, i realised that i was being lazy just doing this, so i made something totally cool, in this game il be Using Inquistor hopefully or else Breeze ( either way il use one of them all the time ) The story has changed lol, and that also goes for the game name, since ive been tweaking some plots for the game, and il be Using RMXP, its alot ive tweaked as of now, its like saying its another game for the moment

the new game will have an Martial Artist Main Protagonist and the battle system is still unknown i think i might use Tales of battle system, but everything is unclear with that, the sprites will be cooler and much more functions to be added,

Main Characters name is now as of named Lyone Reishu
 

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