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Star Kingdom (Formerly known as The Princess Trial)

  • Generic soldiers

    Votes: 3 37.5%
  • Flat individuals

    Votes: 5 62.5%

  • Total voters
    8

News
February 20, 10
I looked at GubiD's tactical battle system, and it's seeming better than the ZTBS I was using before, so I'm going to transfer over to that one. I put the long story in a spoiler, and made a short version for people who don't want to read a novel. I'm also considering switching the Breeze template with something more realistic, like the Paradigm, Half-Kaiser, or maybe even *gasp* the RTP. How in the world am I supposed to make a Breeze character play a violin without it looking weird? Also, I'm changing the title again, so until I get a better graphic, I'm sticking some GIMP filtered text up.

January 15, 10
I touched up the story and killed off the queen, not much. I also decided to include the 2-D characters instead of generic ones, although the enemies will probably be generic. Sorry, RadethDart, and whoever else voted for the first option. Stefan's picture is now up, and I've moved Conall's profile down next to the scheming wizard.

December 21, 09
I've added Conall's picture, a new logo, and a section on the unnamed evil wizard, and am still debating the Alice/Stella thing. I'm being more partial to Stella now because of the new game in concept development with a character named Alice, but I realised that Stella is the name of a kidnapped girl in a book I read! I'm sticking with Alice.

December 12, 09
I'm adding a news section! I'm also (somewhat) recruiting team members, if anyone is interested in doing facesets. It'll be like Golden Sun, but more cartoon-like. That's about it for recruitment. I also added another character, Stefan. I've also considered changing Alice's name to Stella, so object now if you want to.

Introduction

So, this is a game that I started working on a little while ago for my little sister to play, but it started to grow beyond a kids' game in the plot. I decided to come here for criticism and to probably release it. Don't worry; it's not that childish. I'm making this rather simple because I want to actually complete this without years of work.

Story
This story begins with the peaceful kingdom of Sidus, ruled by a noble king and queen. One day, a magician came to the king and said he could bring the dead back to life and grant immortality. Skeptical, the king asked that he show him his powers. The spell failed miserably and killed half of the royal fields, the primary source of food for the nation. The magician was put in prison, and his family had to come along too, to prevent them from plotting revenge. Soon after his family's execution, his cell was found empty except for a letter that said he vowed to get his revenge. In the years following, the queen bore two daughters, the food sources were diversified, and the magician was never seen again. His relatives were promptly forgotten about, and became permanent residents of the prison.

15 years later

Edgar Aldridge, the head of the Sidus Royal Guard, sits at an oak table within the dark library. The candles illuminate the creases that line his face, and the streaks of grey that decorate his short hair. He is alone, making the only audible sound, the scratching of a pen against paper. A raven caws outside, breaking the quiet that had filled the room. Edgar looks up, disturbed from his letter, and gasps as the dark bird flies in through the open window. It lands on the desk and turns its head at him, almost in mockery as the black, beady eyes burrow into his soul, looking for something, petrifying the general. Satisfied, it flutters over next to the candle, whose open flame dances to inaudible music, swayed by an invisible force. The raven's claw tips the candlestick over.

One year later

The weather was perfect; a cool breeze rustled the trees, the birds were chirping, and the lake in front of Sidus castle reflected the clear, cloudless azure that lay above. It was a perfect day for a nice, late afternoon walk. So, Alice and Celeste, the two teenage princesses, were strolling along the lakeside, when suddenly, a dark form snatched Alice from the well-trodden path. Celeste was too stunned to even scream. She watched in horror as the kidnapper flew away with Alice in the grip of its sharp, long talons. The leathery wings, dark scales and glinting, crimson eyes were unmistakable. A dragon had just taken her beloved sister.

Celeste ran to her father, fearing for her own life. The dragon could have brought company. She tore along the pathway, ignoring the guards’ inquiries about Alice, and nearly broke down the strong, wooden doors that led to the throne room. They opened to a discussion between her father and what was left of his closest advisors. A royal scholar by the name of Nodus stopped speaking to look up at the frightened princess. The only sound left was Celeste's haggard breathing. Her father immediately rushed from his seat beside an empty throne and to her side, prodding her for the reason for her troubled state.

After much discussion, the king told her that there was no record of such a dragon in the libraries and historical records, but they were very sure that Alice was missing. After days of searching, the king concluded that there was only one place that Alice could be: the Shadow Marsh.

The king sent half of his army there to search for his daughter. They found a small stone building, the only one in the region. However, the structure didn’t yield to any of the weapons, so the soldiers reported back to the king, who had received a letter from the long-gone magician. The letter said that he sent his dragon to kidnap Alice, and she was never going to see the light of day ever again. He said there was no hope in saving her, and that the king will lose everyone that he holds close to his heart. Recent mysterious deaths of important people were also blamed on him, although he didn't say it directly. The king was heartbroken. Nodus, a royal scholar specializing in history, suggested that maybe the eight legendary relics could be powerful enough to destroy the walls of Alice’s prison. They were strewn all over the continent, and only members of the royal family could enter the temples that they were in. The king and queen had grown old; they weren’t fit for a journey across the kingdom. Alice would have been the best candidate, with her magic and archery, but she was gone. The other countries' royalty wasn't trained to fight, in contrast to Sidus' tradition. The only one left, by process of elimination, was Celeste, the sub-par, second place princess whose only special skills were being able to comb her hair, brush her teeth, and paint her nails at the same time. Her journey would have to begin with a lot of training. She set out with a few guards, and was joined by her friend, Liam, but she knew that none of them would be able to go inside the temple with her.
When her overachiever sister, Alice, is kidnapped, Celeste needs to train to be a knight and obtain the eight sacred relics scattered throughout the continent in order to break the spell around her sister's prison. Another magic spell prohibits anyone not of noble blood from entering their protective areas. The evil wizard who holds Alice captive is also accused of imprisoning several other important people, including the head of the military, Commander Aldridge, and Celeste's long-gone older brother, Clark. She also has the help of her best friend (also son of the kidnapped commander), the elite of the palace's army, and many others she meets along the way.

The Legend of Celestion

There is a legend that was passed down through the generations, and it is hard to tell which parts are true and which parts aren’t. Nonetheless, many children throughout Sidus enjoy it as a bedtime story. The legend begins with an evil spirit named Matar who possessed the young hero, Atlas, who had just finished ending a great war. Matar pretended to be Atlas, but his wife, Pleione, sensed a change in him. Matar made mirrors illegal after the people of Sidus decided that he would be their new ruler, because his reflection would show his true, dark form. One day, Pleione was on a moonlit walk with Matar, and she saw his reflection in the lake they were adjacent to, but she said nothing about it to him. She gathered a small group of seven elite warriors that would believe her story, and then used Celestion, the fabled sword of light (Isn’t it so easy to steal from the temple of light when you work there?) to push Matar out of Atlas’s body. Then, she and the other seven warriors used the eight relics, Celestion being one of them, to seal Matar away in the lake. The relics were taken to safe places, and a spell was put on them so that only the royal family could enter their havens.

Main Characters

celesteheading.png

"I'll never survive in the wilderness!"
Age: 15
Gender: Female
Elemental Alignment: Light
Class: Fighter (Sword)
Celeste is the main protagonist, but is far from being a knight in shining armour. She has never touched a sword in her life, isn’t active in politics, and isn’t studious like her sister. She never imagined that she would be the one saving her sister since it had always been the other way around. Luckily, she isn't alone in her endeavour to save Alice. Her mother died when she was 12, but she has somehow managed to cope.

aliceheading.png

"Wait a minute, Celeste is the one saving me? I'm doomed."
Age: 19
Gender: Female
Elemental Alignment: Dark
Class: Princess (Bow and Arrow/Staffs)
Although a red-eyed, evil dragon kidnaps her, she is certainly not a damsel in distress. She has been active in politics for quite a while because she knew that she would be the one to take the throne when her parents were gone. She also studies black magic and somehow fits archery into her schedule, which is packed enough without having to constantly keep Celeste out of trouble. Although she acts annoyed with Celeste very often, she still likes having her around.

liamheading.png

"I took an oath to protect you, Celeste, and I'm not breaking that oath."
Age: 16
Gender: Male
Elemental Alignment: Wind
Class: Lancer
He is Celeste’s personal bodyguard (the only one that lets himself be seen), but only because his father was the commander of the Sidus Royal Guard. He was very sad after the library caught on fire, with his father in it. His body wasn't even found. Becoming her protector when he turned fifteen didn’t really change much, since the two were nearly inseparable anyways. He is somewhat of a coward, and while his personality doesn’t exactly fit the heroic knight stereotype, he can prove useful in a bad situation and is loyal to a fault. Keep in mind, he is more loyal to Celeste as a friend than the king and the country itself, so he snuck out of the palace, against his mother's (and the king's) wishes to join Celeste and accompany her to the temples.

stefanheading.png

"So, am I hired or not?"
Age: 22
Gender: Male
Elemental Alignment: ?
Class: Swordmaster
Stefan is a warrior from a famous band of fighters and is hired by Celeste for a decent sum of money. Mysteriously vanishing every now and then, he gives Celeste too many reasons for suspicion. Although Celeste hasn't seen him fight yet, he already proves his worth as a tactician.

conallheading.png

"You have no idea what I'm capable of."
Age: 12
Gender: Male
Elemental Alignment: Lightning
Class: Thief
Conall is somewhat of a mystery to Celeste. They caught him stealing from Aeria's temple and, although he says he's innocent, attempt to take him to the police. He breaks free from them and escapes with the travelling circus that Celeste just had to see on the way to the nearest town, taking some of her stuff with him. He wears a grey, hooded cape to cover his tell-tale shock of indigo hair. To Celeste, he's just a runaway child who thinks he's better than everyone else.

Unnamed Magician(Sorry, no picture yet)
Age: ??? (Very old)
Gender: Male
Elemental Alignment: Darkness
Preferred Weapon: Other people, living or dead (or undead)
This magician doesn't have a name yet, but he's been blamed for the mysterious disappearances of the king's closest circle of friends. He sent a letter admitting that he kidnapped Alice. His family was imprisoned for his mistake to ensure no one would seek revenge, and the king was more partial to it to lessen the number of mouths to feed in the famine. They were eventually forgotten about, until the magician vanished, then reappeared many years later.

Map of the Continent

worldmaptpt.png


Sidus, the kingdom of the stars, earned its name due to the wonderfully clear skies, which contribute to a great view of the night sky.

The Shadow Marsh is mostly uninhabited by humans, and has a population of about one (two after Alice is kidnapped).

Incendis is a volcanic island not far from the shore of the continent. Few people live there, so the royal family rules over only a few people.

Algoria (not to be confused with Algeria) is a snowy country that makes a profit of its large coal and oil reserves.

Aeria is a mountainous country that contains many species of birds in its forests. It is home to a traditional temple that is very old, but vanished from sight years before Celeste was born.

Silis is a country with large deposits of valuable jewels and metals. It also contains a large forest.

Levitus is a stormy, poverty-stricken nation that few people dare to venture to. The crime rate is high, and the members of its royal family are frequently assassinated, much to the detriment of the schoolchildren who have to remember all of the deaths for their history classes.

Vicus is a coastal country that gets many elderly immigrants to retirement homes due to its tropical climate and large coastal areas. The south-western area contains a tropical rainforest.

Relics
  • Light-Celestion (sword)
    Dark-Chaos Orb
    Wind-Winged Boots
    Earth-Jade Shield
    Water-Tide Pendant
    Fire-Magma Spear
    Ice-Icicle Axe
    Lightning-Thunder Gloves

Features (as of now):
  • -GTBS tactical battle system
    -Multiple endings
    -Crafting system
    -"Tales of" menu screen (the only one I could find that would be able to support lots of characters)

Credits for the tilesets and sprite templates (as well as the parts I used for Liam’s frankensprite) go to green raven.
 

zchin

Sponsor

This thread is pretty good, but of course there are some cliches in it. I'm not liking the small amount of characters in it unless it's and ABS.

Thank you and have a nice day!
 
it looks interesting. i like that you're trying to complete a game instead of making 'the best game anyone has ever seen that's going to be 50+ hours long'

i could nitpick a few things to make it sound less childish in how you present it.
but, i would like to see what else you have planned for this, if there will be any twists, ect. if you want it a little less cliche, put more thought into your "eight legendary relics" that open the last castle
 
@zchin: Well, the entire story isn't completely finished, so those probably won't be the only characters in the game. It is a tactical battle system, like stated in the original post, and I'm not planning to have all of your other units be generic "Knights" and "Archers," although some of them will be (like Celeste's guards before the first dungeon). The ones featured in the thread are just the most important characters, but even Alice isn't seen much.

@blakependragon: I'll try to put some more thought into the eight relics, although Celestion already has some history attributed to it. There are a few twists, but I don't think I'm supposed to reveal all of the secrets right now (or ever, unless I write some kind of non-spoiler-free walkthrough). I would like to hear your nitpickings if they would help with the game's execution.
 
well, it's just nitpicking your story text, and won't really affect the game. just might make it sound more serious. and it's only my opinion anyway....

first cut "until now" from your first paragraph.
2nd paragraph:
16 years later Alice and Celeste, the two princesses, took a walk along the lakeside. The weather was perfect; a cool breeze rustled the trees, birds were chirping, and the lake in front of Sidus castle reflected the cloudless sky that lay above.
The castle guard was leaned against his post when he heard the piercing scream. He sprung forward, searching the treeline for an assailant. Seconds later Celeste appeared. She ran past him, ignoring his questions about Alice.
Celeste, fearing for her life, ran to her father. She ran until she reached the throne room, almost breaking down the wooden doors.

They calmed the young girl down, then she informed them Alice was taken by a beast. The king sat silently as Celeste described it. The leathery wings, dark scales and glinting, crimson eyes were unmistakable. Their beloved princess was taken by a dragon.
After much discussion, the king was told there was no record of such a dragon in the database (scrolls, or books?). After days of searching, the king concluded that there was only one place that Alice could be: the Shadow Marsh.

In the last paragraph:
'The letter said he had heard about the regrettable fate of Alice.'
then there are a few thoughts. while the magician did kidnap her, there is no point in going 'nanana-booboo' you'll never get her back, she'll rot away. when he vowed to return, and conquer kingdom after honing skills.
so does he have these skills yet? is he trying to take out the royal blood one by one? or might he say he'll help find the princess in return for the kingdom? (which he knows wouldn't happen, so maybe he goes on the journey to gain power through the relics?)
my idea for all games is to have real bad guys with thought/emotions, and let them be doing something even when the camera isn't on them :biggrin:
 
Hmm...I thought that you would nitpick the story itself, and not my writing, but I changed some things. I didn't really give much thought to the villain (or even a name yet...) but I'm trying to give him some more of a backstory, and maybe even some minions. Thanks for the contributions.
 
bump
I made a few changes in the country descriptions (I forgot that nuclear power didn't fit in with swords and magic...) and added a character, Conall, as well as a tiny relic section. Part of the reason for all the unknowns is that information is lost with time, and another is that I'm not completely finished with them. I'll still be working on it. Is the lack of visuals turning people away? I can see how the text wall at the beginning can be a little disheartening. Maybe the title is too feminine/childish.
 
I put up the logo because I thought that you were fed up with it and didn't want to work on it anymore, but I'd like to see how the version that's not in capital letters looks.
 
Alright. :P Let me make it for you.

EDIT:

Here, I made the one that you wanted exactly, and then one with glow to show you the difference. :D Maybe you will like the one that you envisioned.

No Glow
2z8t85u.jpg


Glow
23m0zeq.jpg
 
I'm not quite sure of which one I'll use, so until then, the capital letters one is staying, but I'm going to pick one of the two you posted. I'm also being indecisive about something else. I might have almost nameless characters, meaning their names will be ones like Archer and Knight. Or, I might make named characters with two-dimensional personalities and no character development as well as little, if any, dialogue.

EDIT: I made a poll about the last idea, so feel free to discuss.
 
Haha, alright. :D I think that the characters without names is a great idea because you don't really see it in very many games anymore. I pick the generic soldiers. :D I think it fits your story a little better.
 
I've updated the thread a little bit and have considered changing Alice's name to Stella, because Alice's name was kind of picked out of the blue, like Stefan's. Any objections?
 
I have another update, and I made a logo (sorry RadethDart). I added a section on the evil wizard and got a Conall picture for viewing.
 

zchin

Sponsor

I like the picture for Conall, he is soooooooooooo cute! I also think that the legend of celestion is really interesting and should be expanded into format used in novels, with dialogue and stuff, then you could give us, and yourself a better view and development to the legend. The logo looks really nice too, but it's a bit dark compared to the cheerful and happy atmosphere.

The story seems to have darkened into a more dramatic and less cartoony style, and atmosphere which explains the creepy like logo (in a good way). I'd really like you to not stray from your beginning goals, keep it happy and cartoony, in extremes you won't want to have Liam, Conall, and Celeste with guns shooting up bloody, chibi, zombie, people.

The story is very cliche with a lot of twists which makes up for it by a longshot, I've alway's seemed to like your work. I'm am definately going to play this game and I wouldn't miss it for the world.

Thank you and have a great day!
 
I might elaborate on the legend later, and yes, the project is getting a bit darker. I'm not changing the sprite template, though. Oh, and by the way, what makes you think Conall will be with Celeste shooting up the zombies? If you think he's really cute, then I'm not sure if you'll enjoy beating him up as he tries to run off with your stuff. You also failed to mention Alice in your bloody, chibi people example. I guess she's just taken a back seat to Conall now, who has purple hair as well. She is important, and not just in that "the girl who gets kidnapped" kind of way. I think I'll have alternating viewpoints on this, because she's actually doing something in her prison cell, if only sobbing and kicking the wall.

EDIT: Oops. I put a period instead of a question mark.
 

zchin

Sponsor

Hahaha, well I'm glad you decided to use star kingdom, but I personally liked the older title better, why not put a poll and see if it's not just me...
Well good luck on your project!

Thank you and have a nice day
 
The older title was something kind of random, but I'm probably going to change the title again sometime or another, so I don't see the use of a poll. Anyways, I'm using the paradigm template for this now, so it is no longer a breeze game, but it also means that I will have to wait until the template is updated to make sprites.
 

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