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Standing animation?

How would I go by having my character play the walking animation when he is standing without any movements and such? Its dragon warrior style.
 
Set up a Parallel Process common event like this:
Movement_Common_Event.jpg

It checks if any of the movement directions are being pressed
if not it turns on stop animation
if yes it turns off stop animation
either way it restarts event processing
and as a parallel process it will work in the background
That should do it for you :)

If there are errors feel free to post them - quite frankly I wrote this event really sloppily
 
weasels":3t17xz4i said:
Its invisible, I want the characters walking animation to be constant, like in the dragon warrior games. Maybe this question should be in the script section?

Uh, sorry if I was unclear. I don't want a screenshot of the event on the map-- that would tell me nothing.

I was asking for a screenshot of the event code. Screenshots are better than typing the code out, because they show what you've actually entered, letting me see what's going on, and side issues like event settings.
 

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