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Sons of Myneria

http://i123.photobucket.com/albums/o296/MightyLink/sombannerstill.jpg[/img]
Official Game Site: http://zvcstudios.site88.net/myneria

Game Info
Sons of Myneria brings back the classic style turn-based RPG system to the PC. You are able to build up a party of four and for the first time in turn-based RPG's customize your main character to become any class you wish to be. This 2D overhead RPG was designed to bring back the classic turned-based system from so many successful console RPG's and finally deliver it to the PC where it has lacked for many years.

Slowly immerse yourself in an epic world with a classic story as you fight your way through the land of Myneria. Along the way you are able to obtain many items, magic spells and even elemental summons to call in battle.

2D but not old-D, the graphics have been much improved from classic RPG days with dynamic battle cameras, reflections and shadows, a sleek tileset and cinematic cut scenes. Some of the music has also been upgraded from MIDI to MP3. You are also able to change your battle music from the default Sons of Myneria tune to your favorite tracks from many other RPG games.

Window skins are a must, you can choose from the new Sons of Myneria style to classic RPG to styles from your favorite games and even operating systems. There are many customizable options to change the game's looks and sounds to fit the way you want it to play.

Sons of Myneria will also include many extras including a full garden and alchemy system to hardcore black smithing to improve your parties armor. The world itself revolves around a time and place, from night to day and weather effects, NPC’s have a schedule bringing the most realism possible to a classic 2D overhead.

To ensure everyone has a chance to play, the full game is absolutely free to download. No one should be left out from this classic experience and remember how good our RPG's used to be.

Storyline
In the beginning there was nothing. Space and time lay dormant until streaks of light swept across the universe and through this power the earth was created. Together, the eight goddesses brought life to this earth and by fusing their elemental powers together they gave laws and order to the world beneath them.

As the very world they created sprung to life they created the heavens. A place for living beings to shed their physical bodies and ascend into a world of pure energy. As the earth got more and more populated the goddesses formed the Council of Ages to protect and watch down on the earth.

However, some of the goddesses did not approve of this council and fled into the farthest corners of the very world they created. Since then the world was ruled by the four remaining goddesses, watching from their haven, looking over the world.

As the earth progressed through time many lands where formed. Vast oceans and tall mountains. Soon after these lands where claimed by many people. Once such kingdom was formed by Denithil. Claiming the land after his family name, he founded his side of the world and called it Myneria.

Through the ages he ruled his people with peace and love, and so his followers built a great civilization to live in. Over time the goddesses blessed the king with three wondrous sons who would continue Denithil’s ruling over the kingdom he created.

But all was not well in this land, years later an evil swept over the fields and forests of Myneria. An army ready to take this land from the hands of its rightful king. Denithil retaliated. He summoned his great army and his three sons who trained to become mighty warriors into battle.

Many lives where lost but the war was won, the evil army was defeated, but at the cost of one of the sons who went missing in battle. Unable to find him amongst the chaos the king had no choice but to let go. The third son was presumed dead and forever mourned a hero of Myneria.

Now the land settles back into peace, its people just starting to grasp the taste of life once again... until the next threat that passes among them.

Characters
http://zvcstudios.site88.net/myneria/chars/001fig01.jpg[/img]
Tobia
Race: Human
Class: UNKNOWN
Age: 15
Gender: Male
Home: Calmer Village
Tobia stumbled into Calmer Village with no memory of his past. Near death he was taken in by Izzy and Ronan who brought him back to health. Now he rests in their home until he recovers for the tasks ahead.

http://zvcstudios.site88.net/myneria/chars/13.jpg[/img]
Verwindre Moonstrider
Race: Miyan
Class: Avatar
Age: 421
Gender: Female
Home: Emerald Forest
Verwindre wonders the forests of Myneria in search for a pupil to train for her true calling in hopes to raise a hero more powerful then any evil that could defeat them.

http://zvcstudios.site88.net/myneria/chars/07.jpg[/img] http://zvcstudios.site88.net/myneria/chars/e01.jpg[/img]
Vyce
Race: Ascended
Class: Goddess of Fire
Age: UNKNOWN
Gender: Female
Home: UNKNOWN
The most perky and least liked of the four main goddesses of Myneria, Vyce descended down back to human form in order to help fend off the evils of the world breaking many rules in the process. Although a goddess, she is weak in mind and requires help to survive in the human world.

http://zvcstudios.site88.net/myneria/chars/01.jpg[/img]
Meridian Myneria
Race: Imperial
Class: Guardian
Age: 21
Gender: Male
Home: Myneria Castle
One of the original members of the Imperial Knights and one of the last remaining sons of Myneria, Meridian leads his knights on a crusade to vanquish all evil and bring justice to all that has shadowed over the kingdom.

http://zvcstudios.site88.net/myneria/chars/02.jpg[/img]
Lucia Lunaheart
Race: Human
Class: Paladin
Age: 19
Gender: Female
Home: Myneria Castle
Although not part of the royal family by blood, Lucia joined the Imperial Knights soon after the third son was lost in battle and tries to live up to her potential by supporting the knights as best as she can. Over time the two brothers learned to accept her as one of their own.

http://zvcstudios.site88.net/myneria/chars/03.jpg[/img]
Venith Myneria
Race: Imperial
Class: Knight
Age: 17
Gender: Male
Home: Myneria Castle
Now currently the youngest of the group, Venith uses his skills to help his companions in whatever way he can to claim his honor amoung the rest of the clan. Balancing all aspects of combat he proves valuable in his campaign for glory.

Screenshots
In Development
http://zvcstudios.site88.net/myneria/screens/som01_thumb.png[/img] http://zvcstudios.site88.net/myneria/screens/som02_thumb.png[/img] http://zvcstudios.site88.net/myneria/screens/som03_thumb.png[/img]

Downloads
There are currently no downloads available for this project yet. A demo is in development and will be released soon.

All this and more can be found on the new official game site at http://zvcstudios.site88.net/myneria

http://i123.photobucket.com/albums/o296/MightyLink/thumb-1.png[/img]
 
I just want to let you know about the game and so far the screenshots of the game are pretty good, good job and i hope you can get more screenshots and a demo out for us.
 
SoulReaperGod":zvby0zum said:
the screenshots of the game are pretty good

Uhh, no they're not. They're really quite terrible, actually. You have presented your game well in this thread, but your mapping is really dreadful. I don't now how many times I've said this to people now, but when you first start mapping read some mapping tutorials. There are loads on this site so there are no excuses. Your storyline is also very cliche. Work on your mapping, fix up the storyline and then show us your game when it's not just something you threw together in half a day.
 
SoulReaperGod":29pgdu5j said:
I just want to let you know about the game and so far the screenshots of the game are pretty good, good job and i hope you can get more screenshots and a demo out for us.
LMAO are you high? I've seen better mapping from an 8 year old. Give credit to those face graphics --- There not yours. 421 years old? A little random. And the story is Novice. . .
I suppose i was a little rough on the mapping, its okay, but I'd work on that farm map in your 3rd screenshot -- The face graphics do not have to be given credit to, but if I made those graphics and I saw someone using that as if they were custom from him, I would be angry. They're from http://naramura.kdn.ne.jp/ (NARAMURA). I mean't 421 years old wasn't really "Random" I mean't it was kind of wierd for that age to be on there, I would put unknown, like you did with your other person, it makes it more mysterious. and the story is novice -- However im not good with story either, so, that makes two of us :D
 
fox5":yb4uvmwq said:
SoulReaperGod":yb4uvmwq said:
the screenshots of the game are pretty good

Uhh, no they're not. They're really quite terrible, actually. You have presented your game well in this thread, but your mapping is really dreadful. I don't now how many times I've said this to people now, but when you first start mapping read some mapping tutorials. There are loads on this site so there are no excuses. Your storyline is also very cliche. Work on your mapping, fix up the storyline and then show us your game when it's not just something you threw together in half a day.

are you kidding, ive spent months at it reading tutorials from all the sites, the key points where that nature is random and humans are liner and better maps are with things closer together and not to make it spaced out

what else is there?
 
fox5":1425kqsm said:
Uhh, no they're not. They're really quite terrible, actually. You have presented your game well in this thread, but your mapping is really dreadful.

It's true that the maps can be improved, but terrible? Dreadful? Have you actually ever seen bad mapping? Those maps are average at least.

fox5":1425kqsm said:
I don't now how many times I've said this to people now, but when you first start mapping read some mapping tutorials. There are loads on this site so there are no excuses.

I don't know how many times I've said this to people now, but when you first start flaming somebody's game, you should be able to provide some constructive critizism to back it up. You can always give a good advice (especially when you don't just think that you're better but actually are), there are no excuses.

fox5":1425kqsm said:
Your storyline is also very cliche.

It seems to me that two people have made a mistake here. First off, it seems to me that this is the background story and not the actual story. Secondly, sure, it might sound cliché, but I've seen cliché background with simply incredible game stories.

fox5":1425kqsm said:
Work on your mapping

What I said in the first paragraph.

fox5":1425kqsm said:
fix up the storyline and then show us your game when it's not just something you threw together in half a day.

I'm sorry, but I think I missed the part where he said that this would be the main game's story and where he said that this is all he put together so far. Why should he reveal too much of the story anyway? Isn't it much more interesting if you have no idea in what you're getting?

The Map Helper":1425kqsm said:
LMAO are you high? I've seen better mapping from an 8 year old.

Now THAT is a very, very interesting claim. I'd like to see those maps if you have no objection.

The Map Helper":1425kqsm said:
Give credit to those face graphics --- There not yours.

Maybe he doesn't know, maybe he got them from a random site sharing resources without proper credit. You could have at least told him from where they are if you know how made them.

The Map Helper":1425kqsm said:
421 years old? A little random.

That's kind of unfair. If he said 400, you would have said that it's cliché because it's "exactly 400". Don't be a hypocrite. But then again, it wasn't you who said that the story was cliché.

The Map Helper":1425kqsm said:
And the story is Novice. . .

I agree on that. But as I said, this seems to me to be the background.

Guys, keep in mind that this project was "just started". Instead of flaming (technically spamming as well) it would be nice if you post something useful or provide useful feedback and suggestions. You wouldn't want people to flame your game as well now, would you? ;)
 
Blizzard":3m6ssjlu said:
It's true that the maps can be improved, but terrible? Dreadful? Have you actually ever seen bad mapping? Those maps are average at least.

I have seen quite a bit of bad mapping, actually. And it's not the worst mapping ever, but neither is it average. So maybe I was a bit harsh. It still needs working on.

Blizzard":3m6ssjlu said:
fox5":3m6ssjlu said:
I don't now how many times I've said this to people now, but when you first start mapping read some mapping tutorials. There are loads on this site so there are no excuses.

I don't know how many times I've said this to people now, but when you first start flaming somebody's game, you should be able to provide some constructive critizism to back it up. You can always give a good advice (especially when you don't just think that you're better but actually are), there are no excuses.

I wasn't flaming. I was only trying to help by giving advice.

Blizzard":3m6ssjlu said:
fox5":3m6ssjlu said:
Your storyline is also very cliche.

It seems to me that two people have made a mistake here. First off, it seems to me that this is the background story and not the actual story. Secondly, sure, it might sound cliché, but I've seen cliché background with simply incredible game stories.

Yes, it might turn out to be an incredible game, I was just stating that at the moment the storyline was a bit cliche, and that there are parts that could be improved.
 

Anonymous

Guest

Blizzard you are my new favorite member.

In addition to what Bilzzard said, credit is not needed in project topics as long as it's there in the final game.

Also if you say something is bad you need to be prapared to point out how it's bad and how it can be improved. Failing to do so means we consider it flaming. So yes, fox5, you were flaming.
 
fox5":zl3hj9lv said:
I have seen quite a bit of bad mapping, actually. And it's not the worst mapping ever, but neither is it average. So maybe I was a bit harsh. It still needs working on.

I never said it wouldn't. I agree that it still needs work, but give it some time. Most people post ANYTHING as first project topic. There was put some effort into this one which is promising that it will improve. As I said, give it some time.

Blizzard":zl3hj9lv said:
I wasn't flaming. I was only trying to help by giving advice.

I couldn't really find any advice in your post. Written communication has its flaws.

Blizzard":zl3hj9lv said:
Yes, it might turn out to be an incredible game, I was just stating that at the moment the storyline was a bit cliche, and that there are parts that could be improved.

I never said it wasn't cliché. Besides, don't most ideas start out cliché or boring? xD

@berrybliss: Lol, thanks. I'm not so active here, though. I'm busy with keeping my own forum alive. xD
 
Your game info is very well thought out, but after reading that and looking at the screenshots, they just don't mix. I'm not trying to be rude or mean, but you should definitely check out some map improvement threads and looks at others works first. I use to be like this to. I know it probably sounds like were just trying to flame, but trust me, take this as constructive criticism. You can learn alot from it and can definitely make this game into something very special.
 

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