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Slow and haste spells

Sigmar

Member

Hmmm i was wondering if it was possible to create a haste and slow spell in VX... after couple hours of searching, im about to think its impossible.  Well maybe not without the help of a script. Hopefully there is a better way than using a script. So if you know any possible way to do those spells, ill be happy if you share it with me  :thumb:
 
You can create a state that increase or decreases agility, but I'm assuming you're wanting to add or remove turns for a character.  If you want to edit the battle flow, you'll need a script.
 

Sigmar

Member

yeah thats what i was thinking sadly, and apparently there is no script for that, well not from what i can see.  I dont really want the spell to remove 1 or more turn, but VX must have a way to calculate who is acting first and last, that way the spell haste and slow will have a better sense than just removing a turn or two.
 
Sigmar":3lj6ef77 said:
yeah thats what i was thinking sadly, and apparently there is no script for that, well not from what i can see.  I dont really want the spell to remove 1 or more turn, but VX must have a way to calculate who is acting first and last, that way the spell haste and slow will have a better sense than just removing a turn or two.

Yeah there is a speed rating for each battler's action, I don't know if you know any scripting at all, but if you do, it would not be hard to look in Scene_Battle and Game_Battler and Game_BattleAction and try to figure out how to alter an affected battler's action speed rating (higher means faster, lower means slower).
 
well sigmar you could try to get a script that makes the agility the attribute of whos first in battle.
then you just use a simple state?
if your lucky someone has it inputed in their time sideviewed battle script
 

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