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Skill Shop V4.2

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Skill Shop
Version: 4.1


Introduction

This script allows you to setup skill shops which sells skills. You may have requirements to purchase/learn the skill, such as: amount of exp, exp cost, gold, level, class, other skills.

Screenshots



Demo
http://www.rmxp.org/forums/downloads.php?do=file&id=544

Instructions

Copy the scripts from the demo. You may customize the script in the script
Setup. These lines in the script are commented and tell you the syntax you need to use and explain what each thing does.

To call this script in a call script event command first call
Code:
 

$game_temp.shop_goods = [[i]skill_ids[/i]]

$scene = Scene_SkillShop.new

 

replacing skill_ids with the skill ids you want the shop to sell

FAQ


Compatibility

Incompatible with any gradient bar script expect my Animated Gradient Bars They will not be drawn in the Skill Shop Scene since the methods to draw them have been overwritten.

Requires MACL
SDK Part 1
Window Sprites

Credits and Thanks


Author's Notes

If you want me to redesign this script for you then post here/PM me with what It should look like. (and I may do it depending on how busy I am)
 
Hey, I can't understand how to setup my skills in the shop. Each skill says "ANy Class Can Learn", how do I change that and other parameters within the script??
 
trickster? You here? When i download the demo it says incompatibility between software versions. maybe my rpg maker xp is illegal..sniff...
But can you please post the script at my email address or here itself? But please make me know about it. Email: shurikenthrower@yahoo.com
 
Okay, don't get angry(i know you hate me so much..but i don't)
first, the script works fine but there is no text appearing in ANY menu.
Can anyone help me about this?
 

Anonymous

Guest

Leonharts, no one is going to help you with an illegal crack and translation of the program. If you'd just get the legal version, you wouldn't be having these problems.
 

sixdd

Sponsor

well said ccoa, $60 bucks may seem expensive but you need to support Enterbrain or they will never want to release another English RPG Maker again.
 
yeah, what did you add/edit in the new update?

also, is it possible to list the skills in an order you place in the array? for example, say i have the call script command with this array in it: [2, 8, 3, 9, 4, 10], is it possible to make sure that it stays in that order? because I dont like having the skills all scrambled up from the power and sp_cost arrangements.
 
If you really want to know just compare the two versions, but if you are familiar with older versions the changes are rather evident, but Cleaned up Code, Added Window Sprites, and Requires SDK Part 1 (note if I just say it was updated then I mean that I cleaned up the code, nothing special)


Updated to Version 4.1

Many strings aren't hardcoded anymore and they are editable in the setup
You can choose to have no sorting (see setup)
 

Giam

Member

This messes with the actor customization script by Synthesize, or his script my be messing with this one. Either way heres the error: "Script "ActorCustomize" line 124: Systemstackerror occured. Stack level too deep"

which is: @command_window.update

The script "ActorCustomizie" is the last script on my page (besides main of course).
EDIT: I tried moving it around. Put it above SDK I, and still get error. I have no idea if placement would have effected anything anyway.

Everything else runs fine. The level point script runs good and is working. The error occurs when I choose what skill I want and try to buy it. It happens for skills I can and can't learn.
 
Giam;186307 said:
This messes with the actor customization script by Synthesize, or his script my be messing with this one. Either way heres the error: "Script "ActorCustomize" line 124: Systemstackerror occured. Stack level too deep"

which is: @command_window.update

Everything else runs fine. The level point script runs good and is working. The error occurs when I choose what skill I want and try to buy it. It happens for skills I can and can't learn.

exactly the same here ^^
my error occurs in line 138, but it's the same " @command_window.update"
 
Very Nice Trickster! Just what I needed, although.. a little problem.

Script 'Window_' Line 192: NameError Occurred.
Uninitialized constant Window_SkillShopStatus::Sprite_ActorCharGraphic

And this is what's on Line 192
Code:
      sprite = Sprite_ActorCharGraphic.new(actor, draw_x, draw_y, 5, 0, 0)

Any ideas?
 
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