I would like items that drop from monsters to have different effects on weapon skills and magic abilities. lets say for example just a "Red Stone" when applied to a fire type spell or weapon skill it adds 1 DMG. but no matter the items added to the move it counts as 1 point like Fire Slash I added a "Red Stone" "Silver Bonding" Fire Slash would have 2 and lets say once Fire slash is 4/4 it becomes Flaming Spiral Slash and this one will be like 0/8 and you can basically custimize the SP moves this way cause each item will have different attack (increasements and even maybe decreasements). I hope i explain this well and hopefully this can be done and credit will be giving for sure~! ^^