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[Simple] Turning off EXP limit to level

This should be fairly simple.


I'd like a way that would turn off how you automatically level up once you gain a certain amount of EXP, but still lets you gain EXP.

Example:

The player is level 1, and ordinarily you would need 50 EXP to get to level 2. The player gets 50 EXP, in fact, lets say he gets 500 exp. Except, he is still level 1. Thats pretty much what I want, but I still want the player to be able to level up, by my usage of the Event Command that raises the player's level.

I would VERY MUCH appreciate that, thank you! ^__^




Also, is there a command or a way to display a variable's amount on the screen? (say, to add an amount that would be displayed when you go into the menu, such as the step counter, but of my own choosing?)




Helping me with both will be very much appreciated, thanks!
 
i can't really help you with the script.
as for the variable thingey , \v[Variable ID] should work. if not, try replacing the
"\" with a "/".

(i tend to forget what each does......)
 

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