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SILENT HILL: REMEMBRANCE [Fangame - Seeking Help!]

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silenthillremembrancelogo.png


“The guilty one is not he who commits the sin, but the one who causes the darkness.” - Victor Hugo


About
Silent Hill: Remembrance tells the story of Samuel "Sam" Ashton, a seasoned police officer who had been working on the White Claudia case for quite some time. He was once a happily married family man, but his world was soon ripped apart from the guilt he felt at the death of a young orphan girl from Wish House he was responsible for accidentally shooting. Unable to forget and forgive himself, he unknowingly allowed this guilt to eat him alive and forced him to ignore his wife and child. Eventually his family could no longer deal and left him. Now all he has is his guilt, but can he face it and get out alive?

The game begins in Central Silent Hill, as Sam awakens in a graveyard at the Lutheran Church. He does not remember anything prior to blacking out at the graveyard. Sam wakes up with a severe case of amnesia. He doesn't know where he is, and he doesn't remember his name. He has minor flashbacks, and a voice of a young girl speaking to him in his head. As Sam travels through Silent Hill, he finds clues that slowly reveal everything about his past.

I realize this game may only appeal to Silent Hill fans, but ofcourse even those new to Silent Hill may like it, especially if you're a fan of horror games. The game is still very early in development, but several demos will be released when I feel the time is right. I'm hoping to get suggestions and ideas from fans as to other characters we can add in, and especially monster ideas.

Characters
Emily Whitehouse: Not much is known about Emily, at least to Sam, so most of the projections of her in Silent Hill are simply created aspects of who he thought Emily could be or be like, not how she actually was. Sam has a daughter himself, some of his daughters personality traits is clearly evident in the manifestation of Emily.

Olivia "Liv" Ashton: Sam's ex-wife, who suffered much through Sam's inner struggles. However, Sam hasn't seen Liv in a long time, and still loves her very much, without knowing it. Throughout his journey in Silent Hill, Sam conjures projections of Liv, and she can be seen and heard from time to time. He doesn't know who she is, but he can't help but feel something for her.

Note: More characters will be added.

Features:
-Voice acting (For important cutscenes)
-Original soundtrack
-ABS
-Radio static (to indicate enemies are nearby.)
-Dynamic sounds

What I'm Looking For!
-Character and monster designers (Not pixel artists)
-Puzzle designers
-Promotional graphic artists
-Musicians/Composers
We would all be working closely with eachother.

Screenshots
SilentHillScreenshot1-1.png

SilentHillScreenshot3-1.png

SilentHillScreenshot4-1.png

SilentHillScreenshot5-1.png

SilentHillScreenshot6-1.png

SilentHillScreenshot7-1.png

HungerScavenge.png

cutscenescreenshot-1.png

Current Controls: (can be changed to be used without a mouse):
Up: W
Left: A
Right: S
Down: D

Confirm/Shoot/Pick-up: Left Mouse
Run/Previous: Right Mouse
Switch Weapons: Spacebar

As you can see, it currently plays like a typical computer game.

If you have any questions or wanna try and help me out with one of the positions I have posted up there, please PM.

Cheers!
 
I suggest heavily that you replace any and all message windows with text on the bottom of the screen, SH1-alike. Use Times New Roman or Courier New as the font. Voice acting is also a necessity. Don't use portraits. Change the charset style to more realistic, SH won't go along well with the deformed style you have currently. Watch all making-of documentaries of Silent Hill games, especially SH2 - to find out what methods were employed to make players crap their pants. And lastly, for the love of Alessa - do NOT get in the way of the canon games' story. If you need the locations to overlap, do it right.
I guess that's it. Wish ya luck.
 

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