RadethDart
Sponsor
Before introducing the game I would like to say a few words of my own here. This game was completed completely on my own, and I have been working on it for a really long time getting things to work, and I would ask of you for suggestions, comments, and even some help for the next game, Shifter: The Validation. This game is the intro to a series of games in which will have a lot more action, better story development, and a whole lot more features to come. I didn't really focus much on the speech until the end, not on purpose, but I just wasn't really in the 'dialogue' mood for the beginning, and it made the beginning very bad in some way. Even though it isn't that great of dialogue in the beginning, I would hope that you will take the time to play through until you get to the action, and somewhat good dialogue. I will definitely be improving the dialogue and gameplay for the second game, but I just wanted to set up a story for people to get interested in the game. Without further ado, I am going to introduce my game that I have spent 8 months on, and without beta testing, I present to you, Shifter: The Beginning!
(If you find any bugs, please contact me through, www.wotge.com/contactus.html)
Game Title: Shifter: The Beginning
Game Type: Action RPG
Gameplay: Action Battle System (Fight on-screen)
Gameplay Time: Approx - 1 Hour (This is more so introducing the series rather than being a full game in itself.)
Main Characters: Zack, Shair, Heath
Supporting Characters: Akira, Dave
Story (Simple version):
In the year 2052 a man named Heath designs a machine that is suppose to send people back into the past. What he doesn't know is that his machine actually works, and Genetics Corporation (GenCorp.) takes the time and the only technology left to design a nano-chip that allows people to shift to known locations that are stored in the memory of the chip. During the testing of the chip Heath's daughter, Shair, is the first to test the chip and she shifts into the past and meets up with the real shifters. Now, the shifters are to rise again in the Shifter-Assassin War, and continue the fighting.
Character Bios
Shair
Starting level: 1
Max level: 20
Weapon style: Shifting abilities mixed with light weapons
Class: Shifter
Pet: Black Bird
Background: Shair is the daughter of Heath, the engineer responsible for the Shifter's original designs. After they were sold to and improvised by the GC, Heath implanted that very same technology into Shair's brain so that she could pace with the technological advancements occurring. Throughout her childhood, Shair quickly adapted to the chip's capabilities and continually excelled in her Shifting abilities - even being able to warp to places she had only seen in magazines and posters. One day, while Shair was visiting the GenCorp's main building with her parents, she was taken to an interrogation room of some sort, strapped down and introduced to someone named "Dave" - the engineer in charge of harnessing the Shifter's mechanical design and implementing it in the form of a nano-chip. Unfortunately, Shair wasn't there for a simple questioning - as computers were connected and clamps applied to her skull, Dave was about to examine Shair against her will. At the climax of her anger, Shair somehow managed to Shift out of the containment room and into the Nether Dimension itself - which is the realm that people pass through in order to Shift to places. After a long solitude of darkness, which she seemed to enjoy, a fast object zoomed through the Nether Dimension, grabbing Shair along with it. Suddenly she was back in the real world, but not that room where she started. After observing the nearby rivers and forests, she finds a path to a small village not too far away. As she enters the village, she notices people standing in ranks for what could only be preparation for a battle. A young boy, Zack, tells Shair of the upcoming battle with an organization known solely as "The Assassins". Apparently, Zack recently shifted to his home village and pulled Shair with him - and now she is 1402 years in the past.
Max level: 20
Weapon style: Shifting abilities mixed with light weapons
Class: Shifter
Pet: Black Bird
Background: Shair is the daughter of Heath, the engineer responsible for the Shifter's original designs. After they were sold to and improvised by the GC, Heath implanted that very same technology into Shair's brain so that she could pace with the technological advancements occurring. Throughout her childhood, Shair quickly adapted to the chip's capabilities and continually excelled in her Shifting abilities - even being able to warp to places she had only seen in magazines and posters. One day, while Shair was visiting the GenCorp's main building with her parents, she was taken to an interrogation room of some sort, strapped down and introduced to someone named "Dave" - the engineer in charge of harnessing the Shifter's mechanical design and implementing it in the form of a nano-chip. Unfortunately, Shair wasn't there for a simple questioning - as computers were connected and clamps applied to her skull, Dave was about to examine Shair against her will. At the climax of her anger, Shair somehow managed to Shift out of the containment room and into the Nether Dimension itself - which is the realm that people pass through in order to Shift to places. After a long solitude of darkness, which she seemed to enjoy, a fast object zoomed through the Nether Dimension, grabbing Shair along with it. Suddenly she was back in the real world, but not that room where she started. After observing the nearby rivers and forests, she finds a path to a small village not too far away. As she enters the village, she notices people standing in ranks for what could only be preparation for a battle. A young boy, Zack, tells Shair of the upcoming battle with an organization known solely as "The Assassins". Apparently, Zack recently shifted to his home village and pulled Shair with him - and now she is 1402 years in the past.
Heath
Starting level: 20
Max level: 20
Weapon style: ???
Class: Engineer
Background: Heath was raised with stories. As a child, his grandfather would always tell him these wondrous tales of people who lived hundreds of years ago. These fantasies were full of amazing creatures and people who could use the natural energy of the world around them. This always inspired Heath. He would always think back to the times when his Grandfather would call him over and show him large books full of drawings, words, symbols and all types of things. These stories were much more than just fictional folklore that should be passed off as ludicrous - he believed that people were capable of obtaining such magical feats. As he matured, Heath began to realize that the stories from his childhood were somewhat true. As an aspiring engineer, he was required to travel to the ruins where many ancient civilizations once thrived - in order to learn how they made the most of the resources around them. But Heath did much more than this. His never-ending curiosity led him to find ruins that hadn't been discovered yet, marked on no current map. These now decrepit cities, according to tomes found deep underground, was once a very prosperous town. Though small in size, its traditions were clearly written - and the ones emphasized the most seemed to be the exact same thing Heath had grown up loving: the tradition of Shifting. For a couple of years, Heath managed to rack up a decent amount of proof to show that there was such a thing as "people who could warp through space" - there was no doubt in his mind. The only thing he never was able to find was those books his Grandfather showed him as a little boy. After much searching and no luck, Heath decided to lock up his wondrous finds for now and work for the newly built Genetics Corporation to support both himself and a very special someone - his wife. Here, Heath was able to gain all the skills he needed to be a hard working Engineer. He held down his job at the GenCorp. for an amazing 7 years, gaining the trust of many of his co-workers and an appreciation for such a dedicated organization. The only problem that cut this relationship short was creative control - he was not allowed to choose what projects he could work. So, even though Heath loved his job (which many cannot say they do), with the support of his wife - Heath resigned from Genetics Corporation to help raise his family.
Max level: 20
Weapon style: ???
Class: Engineer
Background: Heath was raised with stories. As a child, his grandfather would always tell him these wondrous tales of people who lived hundreds of years ago. These fantasies were full of amazing creatures and people who could use the natural energy of the world around them. This always inspired Heath. He would always think back to the times when his Grandfather would call him over and show him large books full of drawings, words, symbols and all types of things. These stories were much more than just fictional folklore that should be passed off as ludicrous - he believed that people were capable of obtaining such magical feats. As he matured, Heath began to realize that the stories from his childhood were somewhat true. As an aspiring engineer, he was required to travel to the ruins where many ancient civilizations once thrived - in order to learn how they made the most of the resources around them. But Heath did much more than this. His never-ending curiosity led him to find ruins that hadn't been discovered yet, marked on no current map. These now decrepit cities, according to tomes found deep underground, was once a very prosperous town. Though small in size, its traditions were clearly written - and the ones emphasized the most seemed to be the exact same thing Heath had grown up loving: the tradition of Shifting. For a couple of years, Heath managed to rack up a decent amount of proof to show that there was such a thing as "people who could warp through space" - there was no doubt in his mind. The only thing he never was able to find was those books his Grandfather showed him as a little boy. After much searching and no luck, Heath decided to lock up his wondrous finds for now and work for the newly built Genetics Corporation to support both himself and a very special someone - his wife. Here, Heath was able to gain all the skills he needed to be a hard working Engineer. He held down his job at the GenCorp. for an amazing 7 years, gaining the trust of many of his co-workers and an appreciation for such a dedicated organization. The only problem that cut this relationship short was creative control - he was not allowed to choose what projects he could work. So, even though Heath loved his job (which many cannot say they do), with the support of his wife - Heath resigned from Genetics Corporation to help raise his family.
Zack
Starting level: 1
Max Level: 20
Weapon style: Anything in sight.
Class: Shifter
Pet: Dog named Legend
Background: Ever since Zack was a baby, he was raised by the elder Era. Zack's mother was murdered and his father strangely disappeared. The only thing he had left was his father's pet dog named Legend. When he was 4 years old, he was trained to fight against The Assassins as a Shifter. Shifter leaders and Era trained him to become the best soldier they ever had. By the age of 10 he became a talented fighter and joined the Shifter Army at an early age. At the age of 15, he became a leader in the army. Zack always wonders where his father went. Why did he leave?
Max Level: 20
Weapon style: Anything in sight.
Class: Shifter
Pet: Dog named Legend
Background: Ever since Zack was a baby, he was raised by the elder Era. Zack's mother was murdered and his father strangely disappeared. The only thing he had left was his father's pet dog named Legend. When he was 4 years old, he was trained to fight against The Assassins as a Shifter. Shifter leaders and Era trained him to become the best soldier they ever had. By the age of 10 he became a talented fighter and joined the Shifter Army at an early age. At the age of 15, he became a leader in the army. Zack always wonders where his father went. Why did he leave?
Akira
Starting level: 5
Max level: 20
weapon: Two-handed weapons
Class: Assassin
Background: Akira is one of the newest members of The Assassins. Following in her
brother's footsteps, she has trained day and night for months just to show what she
is made of. Ever since she was a little girl, Akira has always been full of energy and spirit. She loved to tag along beside her older brother, carrying around a large-sword made out of cardboard - helping her brother "fight off monsters". As she became a teenager, Akira trained at the local gym with her older brother. He would teach her how to defend herself using an usually large weapon, such as a Great Sword or Double-bladed Sword. Using this style of combat, she could use the enemy's size against them while being able to deal a massive amount of damage. Her brother also taught her other things, such as why Shifters are a people who do not deserve to live. Just like everything else she learned, her hate for Shifters fueled her training - though her personality seemed to remain upbeat and full of energy. Joining the Assassins was just another challenge she managed to conquer, proving once again how hard she could work to accomplish anything. Now, as a new recruit, she continues to amaze those who would be so quick to underestimate her...
Max level: 20
weapon: Two-handed weapons
Class: Assassin
Background: Akira is one of the newest members of The Assassins. Following in her
brother's footsteps, she has trained day and night for months just to show what she
is made of. Ever since she was a little girl, Akira has always been full of energy and spirit. She loved to tag along beside her older brother, carrying around a large-sword made out of cardboard - helping her brother "fight off monsters". As she became a teenager, Akira trained at the local gym with her older brother. He would teach her how to defend herself using an usually large weapon, such as a Great Sword or Double-bladed Sword. Using this style of combat, she could use the enemy's size against them while being able to deal a massive amount of damage. Her brother also taught her other things, such as why Shifters are a people who do not deserve to live. Just like everything else she learned, her hate for Shifters fueled her training - though her personality seemed to remain upbeat and full of energy. Joining the Assassins was just another challenge she managed to conquer, proving once again how hard she could work to accomplish anything. Now, as a new recruit, she continues to amaze those who would be so quick to underestimate her...
Dave
His bio is unknown...
Screenshots
The title screen
The beginning map (Now you can see where you are!)
The menu system
A fighting sequence...(Heh, squirrel died. You fight more than just squirrels...)
Part of the intro/trailer. (Also a scene from the game.)
The beach where Shair goes on her first mission as a Hell Knight
Showing you the abilities of my battle system. (10 people following you into battle.)
If you look closely you can see Shair shifting through the rock.
The beginning map (Now you can see where you are!)
The menu system
A fighting sequence...(Heh, squirrel died. You fight more than just squirrels...)
Part of the intro/trailer. (Also a scene from the game.)
The beach where Shair goes on her first mission as a Hell Knight
Showing you the abilities of my battle system. (10 people following you into battle.)
If you look closely you can see Shair shifting through the rock.
Credits: All credit needed is in-game.
Uploaded newest version: v2.3.4
Download Link - Shifter: The Beginning