autobzooty
Member
Hello, all. I'm very new to RPG maker XP and I'm having a little bit of trouble getting started. Here's what I need to know:
How do I edit the formula that determines the amount of damage of a basic attack? For instance, what would I do if I wanted a basic attack to deal [attacker's strength] - [Target's defense] plus or minus 15? And then I would also want to make the chance of missing go up if the target's agility is high. (For example, if the target has an agility of 10, give a 5% chance of missing.) In short, I need to know the names of the various variable, where to enter the formula, and the format in which it should be done.
Secondly, I'd like to have a special script where instead of having random battles, the enemies appear on the overworld and will go to the battle screen when the character touches them. This style of overworld is in games like Earthbound, Mario RPG, and Paper Mario. How would I do that and how would I add animations for the enemies as they appear on the overworld?
Sorry if one or more of these questions are in the wrong place, but I figured I should put all of my unanswered questions in one thread.
How do I edit the formula that determines the amount of damage of a basic attack? For instance, what would I do if I wanted a basic attack to deal [attacker's strength] - [Target's defense] plus or minus 15? And then I would also want to make the chance of missing go up if the target's agility is high. (For example, if the target has an agility of 10, give a 5% chance of missing.) In short, I need to know the names of the various variable, where to enter the formula, and the format in which it should be done.
Secondly, I'd like to have a special script where instead of having random battles, the enemies appear on the overworld and will go to the battle screen when the character touches them. This style of overworld is in games like Earthbound, Mario RPG, and Paper Mario. How would I do that and how would I add animations for the enemies as they appear on the overworld?
Sorry if one or more of these questions are in the wrong place, but I figured I should put all of my unanswered questions in one thread.