I think the tile explains my case quite well... I wonder how I can set a new value for a coordinate inside flash_data Table object in Tilemap class. I failed with all tries until now, so let's hope someone around here can help me :D
This has been Yeyinde's suggestion:
Called from Spriteset_Map, that'd make the Call Script line the following, if i'm not mistaken:
The error I get is (NoMethodError) "undefined method '[]' for nil:NilClass"... yeah, that's familiar.
Any help on that one?
This has been Yeyinde's suggestion:
Code:
@tilemap.flash_data[x][y] = 0xrgb
Called from Spriteset_Map, that'd make the Call Script line the following, if i'm not mistaken:
Code:
$scene.spriteset.tilemap.flash_data[1][1] = 0xfff
The error I get is (NoMethodError) "undefined method '[]' for nil:NilClass"... yeah, that's familiar.
Any help on that one?