AmbienceDesign
Member
Greetings,
First of all, I'd like to say that this project is merely an experiment to see if users in the RPGXP community would be open to a game heavy on the story, but light on action (by this I mean battles, leveling up, etc.). This goes along with my belief that games have become too dependent on facy effects and overpowering cinematic presentation and have ignored the fundamental element of what drives the human curiosity of alternate realities, which is the possibility that these things could relate to our everyday lives, thoughts, and feelings.
Second of all, I would also like to point out that some of the data collected by this experiment will be used for a essay I'm writing on the human psychological reaction to high fantasy lore and creative literature in modern media.
So, on with the story and characters, then!
Serea: The Story
Millennia ago when the world was new and the shadows still crept along the shores of the continents, masking the sea from those who walked on land, hatred, disease, and deceit spread through the people like a plague. Wars were fought over the smallest amount of coin and men were beaten to the brink of their lives for the mere act of blinking. When all was thought lost, a girl with a voice like song arose from the people to quell the hatred. Much like an angel, her word spread across the land, giving the people new hope to rise up against their torment, and for a time afterwards, the world was at peace. The shadows on the ocean grew thin until finally, the azure waters shone through like a blissful harmony. But it is not the nature of men to take their gifts at value and hold them dear. Hatred and deceit once again spread. In this, the Second Age, the Duke Hadugh has grown weary of watching his highmark neighbors talk their differences with word and song. He has amassed an army to quell their peace with bloodshed and violence....
Serea: The Characters
Dagas
Dagas is a Magi in service of the Duke's army. Unable to remember his past, the side effect of a memory destruction spell cast on all magi in the service of the Duke's garrison, he is often inflicted with broken flashbacks of a time that appears long ago, when his life was something that is no more. Assigned to destory a village and its people, Dagas will find himself thrust into a position he doesn't know how to fill...
Sara
The last remaining member of her family, Sara is gifted in the Art. Forced to cross paths with a Magi in the Duke's service and accidentally removing a spell placed upon him, Sara is forced to lead a revolt against the Duke, one that for all intents and purposes should fail before it succeeds.
Serea: The Art
Never before have I witnessed a discipline so entangled in the essence of the world as this ability they call the Art. It destroys the world, but creates it all at once; truly a paradox if ever there were one. They say it should be cherished as though it were your own child, born of your own loin and flesh.
And now, the rest...
I would like to add that I don't quite have a demo out yet, as much of the mechanics of the project rely on the replies I get from the community (to which I give my appreciations in advance).
Screenshots of the Demo
http://www.ambience-design.com/serea/se ... 01_ep1.png[/IMG]
http://www.ambience-design.com/serea/se ... 02_ep1.png[/IMG]
http://www.ambience-design.com/serea/se ... 03_ep1.png[/IMG]
http://www.ambience-design.com/serea/se ... 04_ep1.png[/IMG]
The Actual Demo
The demo is rather short actually, probably too short for most people. I think it's gives a good idea of whether the story will be good or not though. So, here it is.
http://www.ambience-design.com/serea/Serea.exe
Thank you!
This project has been indefinately postponed, see my last post for info.
First of all, I'd like to say that this project is merely an experiment to see if users in the RPGXP community would be open to a game heavy on the story, but light on action (by this I mean battles, leveling up, etc.). This goes along with my belief that games have become too dependent on facy effects and overpowering cinematic presentation and have ignored the fundamental element of what drives the human curiosity of alternate realities, which is the possibility that these things could relate to our everyday lives, thoughts, and feelings.
Second of all, I would also like to point out that some of the data collected by this experiment will be used for a essay I'm writing on the human psychological reaction to high fantasy lore and creative literature in modern media.
So, on with the story and characters, then!
Serea: The Story
Millennia ago when the world was new and the shadows still crept along the shores of the continents, masking the sea from those who walked on land, hatred, disease, and deceit spread through the people like a plague. Wars were fought over the smallest amount of coin and men were beaten to the brink of their lives for the mere act of blinking. When all was thought lost, a girl with a voice like song arose from the people to quell the hatred. Much like an angel, her word spread across the land, giving the people new hope to rise up against their torment, and for a time afterwards, the world was at peace. The shadows on the ocean grew thin until finally, the azure waters shone through like a blissful harmony. But it is not the nature of men to take their gifts at value and hold them dear. Hatred and deceit once again spread. In this, the Second Age, the Duke Hadugh has grown weary of watching his highmark neighbors talk their differences with word and song. He has amassed an army to quell their peace with bloodshed and violence....
Serea: The Characters
Dagas
Dagas is a Magi in service of the Duke's army. Unable to remember his past, the side effect of a memory destruction spell cast on all magi in the service of the Duke's garrison, he is often inflicted with broken flashbacks of a time that appears long ago, when his life was something that is no more. Assigned to destory a village and its people, Dagas will find himself thrust into a position he doesn't know how to fill...
Sara
The last remaining member of her family, Sara is gifted in the Art. Forced to cross paths with a Magi in the Duke's service and accidentally removing a spell placed upon him, Sara is forced to lead a revolt against the Duke, one that for all intents and purposes should fail before it succeeds.
Serea: The Art
And now, the rest...
I would like to add that I don't quite have a demo out yet, as much of the mechanics of the project rely on the replies I get from the community (to which I give my appreciations in advance).
Screenshots of the Demo
http://www.ambience-design.com/serea/se ... 01_ep1.png[/IMG]
http://www.ambience-design.com/serea/se ... 02_ep1.png[/IMG]
http://www.ambience-design.com/serea/se ... 03_ep1.png[/IMG]
http://www.ambience-design.com/serea/se ... 04_ep1.png[/IMG]
The Actual Demo
The demo is rather short actually, probably too short for most people. I think it's gives a good idea of whether the story will be good or not though. So, here it is.
http://www.ambience-design.com/serea/Serea.exe
Thank you!
This project has been indefinately postponed, see my last post for info.